Mongolian Corps.
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Mongolian Corps.
Started the "Rise of the Mongols" campaign in a mod made by BiteNibbleChomp.
http://www.slitherine.com/forum/viewtop ... 47&t=50965
Looks great so far: units and flags are very nice, some interesting scripted events, good looking maps...
Rules: Colonel with AI level 2, normal combat random, no reloads.
Initial prestige: 0
Initial core: 8 Keshiks.
Scenarios:
1. Merkits. Victory on turn 7. 0 casualties.
Crossed the river and quickly captured the enemy camp.
2. Betrayal. Victory on turn 5. 0 casualties.
Enemy had a real horde. Tons of units. Ignored them - quickly captured both enemy camps and got a victory.
3. Keraits. Victory on turn 13. 0 casualties.
Cautiously crossed the desert and captured the enemy camp.
4. Naimans. Victory on turn 15. 0 casualties.
Quite challenging scenario. A lot of AI cavalry with keshiks. Used fow and spotting to my advantage and took the objective.
http://www.slitherine.com/forum/viewtop ... 47&t=50965
Looks great so far: units and flags are very nice, some interesting scripted events, good looking maps...
Rules: Colonel with AI level 2, normal combat random, no reloads.
Initial prestige: 0
Initial core: 8 Keshiks.
Scenarios:
1. Merkits. Victory on turn 7. 0 casualties.
Crossed the river and quickly captured the enemy camp.
2. Betrayal. Victory on turn 5. 0 casualties.
Enemy had a real horde. Tons of units. Ignored them - quickly captured both enemy camps and got a victory.
3. Keraits. Victory on turn 13. 0 casualties.
Cautiously crossed the desert and captured the enemy camp.
4. Naimans. Victory on turn 15. 0 casualties.
Quite challenging scenario. A lot of AI cavalry with keshiks. Used fow and spotting to my advantage and took the objective.
Make love, not war.
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Campaign progress.
5. Western Xia. Victory on turn 13. 0 casualties.
Nice scenario. Snowy weather limited spotting. Many chinese cities were left undefended and I quickly captured them.
Outflanked clusters of chinese troops (Cavalry, archers) grouped around the Great wall and took all the objectives.
Current prestige: 800
Nice scenario. Snowy weather limited spotting. Many chinese cities were left undefended and I quickly captured them.
Outflanked clusters of chinese troops (Cavalry, archers) grouped around the Great wall and took all the objectives.
Current prestige: 800
Make love, not war.
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Campaign progress 2.
6. Great Wall. Victory on turn 14. 0 casualties.
Easier than I initially thought. There was an obvious way past the wall.
A lot of AI units, but they were passive except for a small cavalry counter-attack. Many cities were undefended.
Got some new (captured) units, which is nice.
Current prestige: 1500
Easier than I initially thought. There was an obvious way past the wall.
A lot of AI units, but they were passive except for a small cavalry counter-attack. Many cities were undefended.
Got some new (captured) units, which is nice.
Current prestige: 1500
Make love, not war.
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Campaign progress 3.
7. Zhongdu. Victory on turn 17. 0 casualties.
Nice big map. Quickly captured Zhongdu; then moved along the coast trying to locate the chinese fleet.
AI had a lot of entrenched infantry backed up by archers and even cannons.
Some cavalry counter-attacks, not very dangerous.
Current prestige: 3260
Nice big map. Quickly captured Zhongdu; then moved along the coast trying to locate the chinese fleet.
AI had a lot of entrenched infantry backed up by archers and even cannons.
Some cavalry counter-attacks, not very dangerous.
Current prestige: 3260
Make love, not war.
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Campaign progress 4.
8. Kara-Khitai. Victory on turn 9. 0 casualties.
Small and easy scenario. Repelled cavalry counter-attack (Horse and Horse Archers) and captured the cities of the Silk Road.
Got 1 Medieval Cannon core unit.
Current prestige: 3610
Small and easy scenario. Repelled cavalry counter-attack (Horse and Horse Archers) and captured the cities of the Silk Road.
Got 1 Medieval Cannon core unit.
Current prestige: 3610
Make love, not war.
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Campaign progress 5.
9. Khwarezmia. Victory on turn 23. 9 Core units lost.
First challenging scenario of the campaign. Huge map - took me a long time to complete the objective.
Many khwarezmid cities, some of them well-defended. Received some siege equipment for my Core.
AI had a ton of units of all types: light infantry, heavy infantry, horse, camel cavalry, archers, trebuchets and catapults.
AI artillery was especially annoying.
Lost a lot of units after an unexpected counter-attack.
Current prestige: 5170
Campaign casualties: 9 Core units lost.
First challenging scenario of the campaign. Huge map - took me a long time to complete the objective.
Many khwarezmid cities, some of them well-defended. Received some siege equipment for my Core.
AI had a ton of units of all types: light infantry, heavy infantry, horse, camel cavalry, archers, trebuchets and catapults.
AI artillery was especially annoying.
Current prestige: 5170
Campaign casualties: 9 Core units lost.
Make love, not war.
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Campaign progress 6.
10. Punjab. Victory on turn 9. 0 casualties.
Easy scenario. Only 1 AI city had a decent defense.
AI performed a dangerous counter-attack with war elephants, but my keshiks triumphed once again.
Current prestige: 6020
Campaign casualties: 9 Core units lost.
Easy scenario. Only 1 AI city had a decent defense.
AI performed a dangerous counter-attack with war elephants, but my keshiks triumphed once again.
Current prestige: 6020
Campaign casualties: 9 Core units lost.
Make love, not war.
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Campaign progress 7.
11. Throne Claims. Victory on turn 15. 0 casualties.
Very easy scenario. A lot of undefended cities, also not many AI troops.
There was one scripted counter-attack by khwarezmids and cumans;
their troops spawned on the edges of the map and did nothing.
Got scripted replacements for some of my units. Captured 2 war elephants units.
Current prestige: 6970
Campaign casualties: 9 Core units lost.
Very easy scenario. A lot of undefended cities, also not many AI troops.
There was one scripted counter-attack by khwarezmids and cumans;
their troops spawned on the edges of the map and did nothing.
Got scripted replacements for some of my units. Captured 2 war elephants units.
Current prestige: 6970
Campaign casualties: 9 Core units lost.
Make love, not war.
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
-
Panzerpimp
- Staff Sergeant - Kavallerie

- Posts: 303
- Joined: Sat Mar 26, 2016 12:07 am
- Location: Europe
Campaign progress 8.
12. Kaifeng. Victory on turn 11. 0 casualties.
Tedious scenario. I didn't like It.
Snowy weather. Limited visibility. I had to dig out A LOT of entrenched infantry around the besieged city.
Game also crashed at some point.
Current prestige: 6970
Campaign casualties: 9 Core units lost.
Tedious scenario. I didn't like It.
Snowy weather. Limited visibility. I had to dig out A LOT of entrenched infantry around the besieged city.
Game also crashed at some point.
Current prestige: 6970
Campaign casualties: 9 Core units lost.
Make love, not war.