I don't know if anyone else agrees, but I felt really let down with the Bataan Map, The map was good, but it wasn't that hard, I even was forced to play at the hardest level and even then I was holding my own. I wanted to have a nail biting in your face battle for the map, doing justice to the men who fought there as best as can be done in game.
I am currently working on this project and plan to very soon to release a new and improved version. What these changes will do is make the overall map harder on normal levels and maybe impossible on Higher levels. The original Map had some errors which required more units which were not needed, there were many things I needed to learn about the editor and the AI/Triggers of this map in order to keep the balance between the two sides. I "think" knock of wood that I have found the right balance of realism and balance that should make the map Harder but not over the top. The last posts will show the changes which are completely different from my original release. I am currently play-testing this new version to see if I have found the right balance, I now dream about the game map, help!
But all of this work will provide and unique view on the map and hopefully have the effect I desire.


