Featuring late Roman legions, fierce Hunnic warriors, cataphracts, Pictish and more!
Stay tuned for further updates!













Moderator: Slitherine Core
Not as such, but one of the new features in campaigns is that you will be able to name each of your units - which will then retain that name through the campaign.Wild Boar wrote:Does this game include named legions such as III Gallica etc?
Yes, when the normal representational scale is in use. In some scenario scaling is used to increase the reported size of the army without having excessive numbers of units to manage.Wild Boar wrote:Also how are legions represented in the game in that I saw where one bunch of units had 480 men. Do you have the units represented as cohorts?
Well each unit would be the size of an auxilia palatina, and a legion would be represented by two units. We are constrained by the width of a square, which is sufficient to accommodate a cohort. Having larger units occupy one square would just mean they would have to form up in greater depth than they would historically. In any case, nobody actually knows how the later smaller legions formed up, and it is only conjecture that they were about 1,000 strong - which IIRC is largely based on the idea that they started life as the usual vexillation of two cohorts from an old-fashioned legion. So representing them as two cohort-sized units seems as reasonable (and as likely to be historically accurate) as any other possible representation.nikgaukroger wrote:And the later army when cohorts are no longer the basis?
Thought that'd be the way - its the most obviousrbodleyscott wrote:Well each unit would be the size of an auxilia palatina, and a legion would be represented by two units. We are constrained by the width of a square, which is sufficient to accommodate a cohort. Having larger units occupy one square would just mean they would have to form up in greater depth than they would historically.nikgaukroger wrote:And the later army when cohorts are no longer the basis?