1) Belgrade [DV] Prestige = 35032 [Free SE P4d]
Strategy: An easy scenario. There is plenty of time to take all secondary hexes, you may want to prolong it for strafing. Spread out deployment, but after destroying a few units on the right side it is possible to sneak down the right side over the danube to the end of the map where you can go west and take belgrade from behind with alot of units and minimal losses. There are a three weak air units to start at pre-arranged postions, 2 easily destroyed. You can set a trap for the third one using an AA and the aux tank as bait to get the next turn. A newer model unit attacks a few turns in but only three fighters (and i+6 110 used as a fighter) are neccessary. There are a few free aux units you can use as bait.
Core activity: The four P3f's upgraded to P3h and overstrength. Now upgraded they have good defence so can be used to seek confrontation, also the high overstrength should actually minimise losses with the extra shots of overstrengthening taking bigger chunks out of opponents. P4d up to P4e, without that extra defence it is just too weak to use economically. Upgrade 109's to f model . Although the attack is less the initiative is massively increased and in fighters you want high initiative so they can fire first. However with the high cost of the newer models overstrengthening becomes very expensive so At the moment unless there is a specific scenario situation that requires it (like a trap) I will keep them at 12, below their max strength, other than the high hero one which I will keep at max as I will use it as primary attack fighter. Buying a stug3b; there will be some situations where you need to give arty support to a static unit but they will be under fire and ordinary arty will take losses whereas this stug wont. The only problem with it is it gets a bit weak towards the later campaigns, I will deploy it straight away to give it some experience. R+1 arty overstrength to max, R+1 sturm already at max.
Deployed:3xSE P3H, P3H S+2, 4xsturmpanzer, 4x10.5art, polish arty, recon, mobile AA, pionere, Gebirj, M+3, grenadier, 2xpara, Heinkel, 3x109, stuka, weaker rudel, bf110 i+6.
Destroyed:31,2,0,8,6,4,0,4,0,0. Total = 55
Comments: Even with spinning it out I had to end it early. The weaker rudel will be repaired using free green units, it was the only unit that took any losses. I also just worked out that I went through the whole of this scenario without noticing that I had not upgraded my most important unit my S+2 P3f as said I would........I would like to say it was deliberate

to demonstrate the power of having good heroes making your tanks invincible.....but...ermmmm