Horst wrote:"Commander chance to get wounded based on damage taken, not strength after any combat action. The higher the losses are compared to the pre-combat strength, the higher the chance the commander will get wounded."
I guess keeping your units at full efficiency and strength most of the time is the key to commander-survival.
I see.
Keeping units with commanders at near full efficiency/strength means assigning the guys to a desk-job, then.
You attack, lose some strength/efficiency. Then the enemy counter-attack and the algorithm kicks in. To often in my opinion.
I've lost air commanders even though their units have inflicted the most damage in the encounter.
Nope, losing commanders if the unit suffers heavy losses and is forced to retreat would work better.
Especially since the commanders are out for 9 or more turns.
That may be the better part of a scenario.