Heinz, ah good ole Heinz...
What do you do with this amazing hero?
What I have done and am continuing to do with Heinz in 44 in the West, and so far in 43 East is make him into a monstrous Flammpanzer.
I have him at 4 Stars of experience in both West and East.
My thinking with keeping him in Flamm in the West Guderian playthrough is the following:
1) I do not have many experienced or good Infantry units, so I try to use him as a highly mobile Infantry unit to wipe out suppressed soft targets.
Problems: Very vulnerable to hard attacks from Anti-tank and tank units of the allied attack.
Bonuses: Fills gaps in my weak infantry force.
I do not overstrengthen as trying to keep my soft cap down and need to use all of my units as the maps are so spread and since I am playing blind I am never quite sure how much I will need in each area.
My thinking on keeping him a Flamm in the East Manstein playthrough is the following:
1) I already have so many Big Dog tanks that I do not need another one.
2) I do overstrengthen at around 13 to help overwhelm any suppressed soft targets.
3) I like the idea of eventually getting him at 15 strength and using to try and get that ultimate 20+ kill shot, just for fun, as will be able to get based on 1.4 ROF. 15 strength 1.4 ROF would mean that a 15 strength would actually hit with 21 shots.
4) I have 3 Flamms at this point that I am waiting to use in any heavy infantry scenarios that take place in cities defense, to use as mobile Inf to help overwhelm soft targets.
Problems: Extremely costly replacements and Overstrengthening for an extremely vulnerable unit from the air and with Anti-tanks and Tanks.
Bonuses: Love, Love, Love lighting up the enemy sitting in vulnerable spot. Just so much fun lighting up those soft targets.
So these are my thoughts for me...what are your thoughts?
Do most people upgrade them to a Flamm or something more boring?
How long do you keep them in the Flamm?
Other thoughts on how to best use this hero?
Thanks for sharing your thoughts.




