Greetings!
I discovered a graphical glitch, which appeared after the last patch. The water next to some of the coastal tiles looks different.
Thank you for your help,
Raine
graphical glitch
Moderators: The Artistocrats, Order of Battle Moderators
graphical glitch
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bru888
- Order of Battle Moderator

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Re: graphical glitch
Yes, that's been reported already: http://www.slitherine.com/forum/viewtop ... 72&t=81216Raine wrote:Greetings!
I discovered a graphical glitch, which appeared after the last patch. The water next to some of the coastal tiles looks different.
Thank you for your help,
Raine
It happens when a road is drawn on a seaside hex.
Hopefully they are working on it because it looks terrible. Right now, I am using the Tactical Map instead so I don't have to look at it!
But thanks for reminding them.
- Bru
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bru888
- Order of Battle Moderator

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Re: graphical glitch
Raine (or anybody else), have you seen this glitch with rivers or any other type of hex that roads and railroads abut? Have you seen the distortion when any other decoration or map feature is applied? We want to be as specific as possible to nip this bug ASAP.
- Bru
Re: graphical glitch
Yes, the problem persists with river hexes on which a bridge is present.
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bru888
- Order of Battle Moderator

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Re: graphical glitch
Right as rain, Raine! (Hmmm. I've used that one before with you, haven't I?Raine wrote:Yes, the problem persists with river hexes on which a bridge is present.
Sure enough, I noticed it here in Blitzkrieg/Mlawa:
- Bru
Re: graphical glitch
Yes, you have, nice memory you got there... 
bru888 wrote:Right as rain, Raine! (Hmmm. I've used that one before with you, haven't I?Raine wrote:Yes, the problem persists with river hexes on which a bridge is present.)
Sure enough, I noticed it here in Blitzkrieg/Mlawa:
