Iphicrates campaign

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
vakarr
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Re: Iphicrates campaign

Post by vakarr »

One minor problem I get now is that there is often a side0 sub-general who has the same name as the C-in-C
vakarr
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Re: Iphicrates campaign

Post by vakarr »

For what it's worth, here's a list of real Thracian names to add to your text6.txt in the Thracian/Dacian section. Copy text6.txt into your main campaign folder then add these. You also need to change RandomGeneralNames.BSF (which you put in your campaign Data\scripts folder) to increase the highest number for a Thracian name to 9075. Be careful how you do this, or all your campaign C-in-C names will be replaced by random ones.

IDS_GENERAL9042, "Hebryzelmis",
IDS_GENERAL9043, "Bessus",
IDS_GENERAL9044, "Zalmoxis",
IDS_GENERAL9045, "Amadokos",
IDS_GENERAL9046, "Amatokos",
IDS_GENERAL9047, "Berisades",
IDS_GENERAL9048, "Burebista",
IDS_GENERAL9049, "Diomedes",
IDS_GENERAL9050, "Orpheus",
IDS_GENERAL9051, "Decebalus",
IDS_GENERAL9052, "Kotys",
IDS_GENERAL9053, "Kersebleptes",
IDS_GENERAL9054, "Ketriporis",
IDS_GENERAL9055, "Lycurgus",
IDS_GENERAL9056, "Maisades",
IDS_GENERAL9057, "Medokos",
IDS_GENERAL9058, "Miltocythes",
IDS_GENERAL9059, "Olorus",
IDS_GENERAL9060, "Peiros",
IDS_GENERAL9061, "Rhesos",
IDS_GENERAL9062, "Rhoematalkes",
IDS_GENERAL9063, "Rhescuporis",
IDS_GENERAL9064, "Sparodokos",
IDS_GENERAL9065, "Syrmus",
IDS_GENERAL9066, "Teres",
IDS_GENERAL9067, "Tereus",
IDS_GENERAL9068, "Thamyris",
IDS_GENERAL9069, "Sadalas",
IDS_GENERAL9070, "Seuthes",
IDS_GENERAL9071, "Diegylis",
IDS_GENERAL9072, "Cosingas",
IDS_GENERAL9073, "Getas",
IDS_GENERAL9074, "Sparatocos",
IDS_GENERAL9075, "Sitalkes",
rbodleyscott
Field of Glory 2
Field of Glory 2
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Re: Iphicrates campaign

Post by rbodleyscott »

vakarr wrote:For what it's worth, here's a list of real Thracian names to add to your text6.txt in the Thracian/Dacian section. Copy text6.txt into your main campaign folder then add these. You also need to change RandomGeneralNames.BSF (which you put in your campaign Data\scripts folder) to increase the highest number for a Thracian name to 9075. Be careful how you do this, or all your campaign C-in-C names will be replaced by random ones.

IDS_GENERAL9042, "Hebryzelmis",
IDS_GENERAL9043, "Bessus",
IDS_GENERAL9044, "Zalmoxis",
IDS_GENERAL9045, "Amadokos",
IDS_GENERAL9046, "Amatokos",
IDS_GENERAL9047, "Berisades",
IDS_GENERAL9048, "Burebista",
IDS_GENERAL9049, "Diomedes",
IDS_GENERAL9050, "Orpheus",
IDS_GENERAL9051, "Decebalus",
IDS_GENERAL9052, "Kotys",
IDS_GENERAL9053, "Kersebleptes",
IDS_GENERAL9054, "Ketriporis",
IDS_GENERAL9055, "Lycurgus",
IDS_GENERAL9056, "Maisades",
IDS_GENERAL9057, "Medokos",
IDS_GENERAL9058, "Miltocythes",
IDS_GENERAL9059, "Olorus",
IDS_GENERAL9060, "Peiros",
IDS_GENERAL9061, "Rhesos",
IDS_GENERAL9062, "Rhoematalkes",
IDS_GENERAL9063, "Rhescuporis",
IDS_GENERAL9064, "Sparodokos",
IDS_GENERAL9065, "Syrmus",
IDS_GENERAL9066, "Teres",
IDS_GENERAL9067, "Tereus",
IDS_GENERAL9068, "Thamyris",
IDS_GENERAL9069, "Sadalas",
IDS_GENERAL9070, "Seuthes",
IDS_GENERAL9071, "Diegylis",
IDS_GENERAL9072, "Cosingas",
IDS_GENERAL9073, "Getas",
IDS_GENERAL9074, "Sparatocos",
IDS_GENERAL9075, "Sitalkes",
As I have explained in a PM, it is better to put these extra strings in your custom campaign text1.txt rather than copying text6.txt to your campaign. This is because the low numbered strings in the vanilla part of text6.txt will overwrite the versions in your text1.txt, so your scripted generals will display the wrong names.

In any case, the users don't need to do this as we will put updated versions of the campaigns on the FTP for in-game download once you have finished tweaking them.
Richard Bodley Scott

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julianbarker
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Re: Iphicrates campaign

Post by julianbarker »

Vakarr,

Just noticed it is possible to have multiple commanders called Agesilaus that are not differentiated in your Agesilaus campaign.
vakarr
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Re: Iphicrates campaign

Post by vakarr »

Yes I'm working on it now, it's caused by putting in a side0 general that is the same as the "hero" general, as the "hero" general is also the default side0 general. to be precise, you put in your Side0 general in the first battle/chunk in which he is used, but not after that unless it changes or he isn't the hero general.
rbodleyscott
Field of Glory 2
Field of Glory 2
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Re: Iphicrates campaign

Post by rbodleyscott »

vakarr wrote:Yes I'm working on it now, it's caused by putting in a side0 general that is the same as the "hero" general, as the "hero" general is also the default side0 general. to be precise, you put in your Side0 general in the first battle/chunk in which he is used, but not after that unless it changes or he isn't the hero general.
Actually it is nothing to do with the hero general. It is simply that all side 0 generals are persistent (unless retired or the army is reset), so you don't have to keep adding them again in each battle. (Unless the army was reset). If you do so you will get duplicates. The automatically generated sub-generals are also persistent.
Richard Bodley Scott

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