stockwellpete wrote:In some games that I have played, probably around 25%, I think it has been an issue to a certain extent. In the worst cases, the two armies have approached each other into melee and the weaker units on both sides have been pushed back and then destroyed. So then both armies have to turn round and advance again. I think I described it before as a weird type of American line-dancing (I think all line-dancing is weird, just to be clear).TheGrayMouser wrote:Pete , we have played several games with shock troops galore, did any single thing in any of those battles lead you to believe that somehow this is really an issue?
I think I might make a suggestion to roguedjack, who has done an excellent mod already, and see if he is interested in incorporating these ideas into his mod. Those of us who are interested could then have a good look at it.
Well I cant vouche for some game you have played, did you see it in our games?
Could this be a case where the battle so happens to develop where both side throw every thing in at once ( in a single battle line) ? I generally don't play that way ( unless its galations versus a line of hoplites hehe ) I suspect there would be anarchy and loss of control in terms of what a general could do at that point...
I imagine you would have to script a "tick" so the game remembers every units # of push backs received and recall this # every lost combat... Performance hit?









