Cavalry at Cunaxa, MP

Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
Post Reply
SnuggleBunnies
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2892
Joined: Tue Apr 07, 2015 2:09 am

Cavalry at Cunaxa, MP

Post by SnuggleBunnies »

Playing an MP match on Cunaxa as Artaxerxes. All of my cavalry only have 10AP, thus being able to move only two squares and unable to about face. Is this a bug? It's certainly not the case in the single player version.
MP Replays:
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg

Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259

Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
rbodleyscott
Field of Glory 2
Field of Glory 2
Posts: 28411
Joined: Sun Dec 04, 2005 6:25 pm

Re: Cavalry at Cunaxa, MP

Post by rbodleyscott »

SnuggleBunnies wrote:Playing an MP match on Cunaxa as Artaxerxes. All of my cavalry only have 10AP, thus being able to move only two squares and unable to about face. Is this a bug? It's certainly not the case in the single player version.
Actually it is the case in the Cyrus version. It is AI code that stops Artaxerxes's cavalry going too far ahead of the infantry. It will disappear when the armies get closer.

I will look at taking the code out of the MP version for a patch.
Richard Bodley Scott

Image
SnuggleBunnies
Major-General - Jagdtiger
Major-General - Jagdtiger
Posts: 2892
Joined: Tue Apr 07, 2015 2:09 am

Re: Cavalry at Cunaxa, MP

Post by SnuggleBunnies »

Good to know thanks.
MP Replays:
https://www.youtube.com/channel/UCjUQy6dEqR53NwoGgjxixLg

Pike and Shot-Sengoku Jidai Crossover Mod:
https://www.slitherine.com/forum/viewtopic.php?t=116259

Middle Earth mod:
https://www.slitherine.com/forum/viewtopic.php?p=1029243#p1029243
Post Reply

Return to “Field of Glory II”