As others have pointed out, in FoG skirmishers do have a (properly) slight chance of inflicting losses. On the other hand, I cannot see any historical justification for giving them a significantly higher chance of disrupting enemy HF than is currently the case. I can think of examples in which large numbers of skirmishers were able to gradually break down a heavier enemy's morale and cohesion over a very extended period of time. However, I cannot recall a single historical instance, whether in the Second Punic War or any other ancient Mediterranean conflict, in which velites or other skirmishers were able to disorder enemy close-order foot within a brief period of time. It certainly was not a frequent occurance. Do you have in mind some specific historical examples in which velites (or other skirmishers) were able to to disrupt enemy close-order troops within a short span of time?scomac wrote:Let me be a little clearer, because I think some of you are misunderstanding me. I don't think skirmishers alone should be able to destroy an enemy force. That's not what I'm saying. Skirmishers in the game should not frequently inflict base losses. But they should have some slight chance of doing so, and if unopposed by enemy skirmishers, they should have a better than 4% chance of disordering an enemy close order formation.
Cheers,
Scott











