All of which reminds me of this...
Truth-loving Persians do not dwell upon
The trivial skirmish fought near Marathon.
As for the Greek theatrical tradition
Which represents that summer's expedition
Not as a mere reconnaisance in force
By three brigades of foot and one of horse
(Their left flank covered by some obsolete
Light craft detached from the main Persian fleet)
But as a grandiose, ill-starred attempt
To conquer Greece - they treat it with contempt;
And only incidentally refute
Major Greek claims, by stressing what repute
The Persian monarch and the Persian nation
Won by this salutary demonstration:
Despite a strong defence and adverse weather
All arms combined magnificently together.
Robert Graves
Battle of Carrhae - Historical Simulation - Good joke
Re: Battle of Carrhae - Historical Simulation - Good joke
That's great Bombax!
Re: Battle of Carrhae - Historical Simulation - Good joke
Thanks mate. If only I'd written it myself!HobbesACW wrote:That's great Bombax!



Re: Battle of Carrhae - Historical Simulation - Good joke
So, the OP uses an ahistorical deployment and achieves an ahistorical result. He exploits the map edges to counter cavalry and whines that the game is not a simulation. This is cognitive dissonance.
Re: Battle of Carrhae - Historical Simulation - Good joke
I see more Roman losses as Parthian in numbers, not bad that such a small Parthian AI controlled Force can deal such damage. I think that facing a Human commander for the Parthians can increase the already high Roman losses. It sounds historical to me, you picked the right strategy and won because your opponent only used a delaying contigent.Petiloup wrote:![]()
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Best joke of the year
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Wanted to see how far the farce of calling this a simulation was going.
So decided to play Carrhae with the Romans just now.
First of all I deployed my troops on a frontal line stretching it both sides as far as I could. Cavalry on the sides of course.
The tactic was the move forward in a straight line and push the Parthians till the side of the map and crush him wondering if it would work.
Well didn't need to wait for that as the simple tactic is to box a few Parthians units at a time, crush them, move to the next few and so forth.
The amazing AI is happy to stay in place as long as it can shoot, so no need to charge the Parthian cavalry. Just move your units around units you can box in. Make sure to tie in the box neatly for which you can use your archers, slingers and other javelinmen. If you can't box it all just charge the one or two units in the way so to close the box.
Once in a box charge them with your legionaries, they will try to evade which they can't as totally surrounded, a few attacks then they break and dispersed as nowhere to run. Just need to make sure to move out units fragmented and replace them to keep the box tight.
The easiest to destroy are the Cataphracts as they are happy to charge you.
So ended up destroying 52% of the Parthians, kill Surena early enough in the game to see that it has, once more, zero impact and the troops are happy to fight till the bitter end.
Too bad there is a sunset or I would have killed 100% of the Parthians army giving time by just doing that... box a few units... squeeze... next.
"Accurate simulation of Ancient battle "![]()
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can't stop laughing... pitiful.