Burma Road stalls after Rangoon

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cwapp1967
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Tue Dec 15, 2015 3:51 pm

Burma Road stalls after Rangoon

Post by cwapp1967 »

The game stalls when trying to start the next scenario after Rangoon.
Attachments
output_log.7z
(2.68 KiB) Downloaded 106 times
[Burma Road] Auto Save (Campaign).7z
(3.32 KiB) Downloaded 115 times
DxDiag.7z
(11.38 KiB) Downloaded 98 times
Last edited by cwapp1967 on Mon Sep 25, 2017 9:28 pm, edited 1 time in total.
VPaulus
Slitherine
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Re: Burma Road stalls after Rangoon

Post by VPaulus »

Please attach the "output_log.txt" file and the last save file before crashing.
Please check this thread:
http://www.slitherine.com/forum/viewtop ... 72&t=64167
cwapp1967
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Tue Dec 15, 2015 3:51 pm

Re: Burma Road stalls after Rangoon

Post by cwapp1967 »

posted requested files
adherbal
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Re: Burma Road stalls after Rangoon

Post by adherbal »

Using your save game I have not been able to repeat this. Can you confirm that it still happens after restarting the game and loading this save?
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cwapp1967
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Tue Dec 15, 2015 3:51 pm

Re: Burma Road stalls after Rangoon

Post by cwapp1967 »

unfortunately it's still stalling for me, I attached the last output log
Attachments
output_log.7z
(2.3 KiB) Downloaded 118 times
adherbal
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Re: Burma Road stalls after Rangoon

Post by adherbal »

Can you email your options.dat file to contact@the-artistocrats.com?

It's located in My Documents/My Games/Order of Battle - WW2/Settings/
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cwapp1967
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Tue Dec 15, 2015 3:51 pm

Re: Burma Road stalls after Rangoon

Post by cwapp1967 »

ok sent options.dat
cwapp1967
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Lance Corporal - SdKfz 222
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Re: Burma Road stalls after Rangoon

Post by cwapp1967 »

Thanks for prompt response :evil: I guess I won't be buying more of your products.
Andy2012
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Re: Burma Road stalls after Rangoon

Post by Andy2012 »

cwapp1967 wrote:Thanks for prompt response :evil: I guess I won't be buying more of your products.
What happened here?
cwapp1967
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 23
Joined: Tue Dec 15, 2015 3:51 pm

Re: Burma Road stalls after Rangoon

Post by cwapp1967 »

on the 28th I sent you the requested file to the email given and still no response.
Andy2012
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Re: Burma Road stalls after Rangoon

Post by Andy2012 »

cwapp1967 wrote:on the 28th I sent you the requested file to the email given and still no response.
Look, this is a very small company supplying a niche market. They will get around taking a look at your issues; but right now, all resources are tied in getting the beta for the next DLC started.
Have some patience. I know this is hard, but there is just no other way. Nobody can clone staff, slow down time or work miracles.
Shards
Slitherine
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Re: Burma Road stalls after Rangoon

Post by Shards »

FWIW, adherbal has been out of action for the last week. I'm sure he'll get around to your email as soon as he can

Thanks
adherbal
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Re: Burma Road stalls after Rangoon

Post by adherbal »

I was hoping it would be related to some specific setting you use, but I tried it with your options.dat now and it still loads perfectly fine for me (the Quit India scenario following Rangoon Falls)...

Has anyone else tried loading the saved game from the original post by any chance? There is clearly an error in the attached log file but I'm clueless as to why it's not happening for me if we use the same files.
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Erik2
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Re: Burma Road stalls after Rangoon

Post by Erik2 »

The savegame in the original post works for me.
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