Ruleset	 FoG Ancient & Medieval 
Lead Organiser	 Marc Lunn
 	 
Competition Format	3-player Team event, 1 player in each pool. 
Rules and lists versions to be used	 V2.0 
Specific Period/Theme options & restrictions	
Pool #1 – Princeps Civitatis (900 points)
“First Among Equals” – The Roman Principate 25 BC to 284 AD. Armies must be drawn from those listed below and must be dated in the range specified. Any allied contingents may be drawn from other lists as permitted by the main list and are therefore not limited to those below, provided that they also fall within the specified date range.
1	Principate Roman	Legions Triumphant
2	Caledonian	Legions Triumphant
3	Early Pictish	Legions Triumphant
4	Ancient British	Legions Triumphant
5	Iberian	Rise of Rome
6	Early German	Legions Triumphant
7	Early Visigothic/ Vandal	Legions Triumphant
8	Early Anglo-Saxon etc	Legions Triumphant
9	Early Frankish etc	Legions Triumphant
10	Dacian or Carpi	Legions Triumphant
11	Early Ostrogothic etc	Legions Triumphant
12	Illyrian	Rise of Rome
13	Thracian	Immortal Fire
14	Gepid or Early Lombard	Legions Triumphant
15	Parthian	Rise of Rome
16	Sassanid Persian	Legions Triumphant
17	Later Jewish	Rise of Rome
18	Jewish Revolt	Legions Triumphant
19	Numidian or Early Moorish	Rise of Rome
20	Palmyran	Legions Triumphant
21	Early Alan	Legions Triumphant
22	Bosporan	Rise of Rome
23	Early Sarmatian	Immortal Fire
24	Later Sarmatian	Legions Triumphant
Pool #2 – Khorasan (800 points)
The Persian Caliphate of Greater Khorasan from the Saffarids to the Mongol Invasion 861AD to 1221AD. Armies must be drawn from those listed below and must be dated in the range specified. Any allied contingents may be drawn from other lists as permitted by the main list and are therefore not limited to those below, provided that they also fall within the specified date range.
1	Khurasanian Dynasties                                         Decline & Fall
2	Bedouin Dynasties	Decline & Fall
3	Abbasid Arab	Decline & Fall
4	Dailami Dynasties	Decline & Fall
5	Western Turkish	Decline & Fall
6	Seljuk Turk	Swords & Scimitars
7	Central Asian City States	Empire of the Dragon
8	Syrian States	Swords & Scimitars
9	Kwarazmian	Swords & Scimitars
10	Ghurid Afghan	Empire of the Dragon
11	Ghaznavid	Decline & Fall
12	Later Hindu North Indian	Empire of the Dragon
13	Mongol Conquest	Empire of the Dragon
Pool #3 – Lances and Longbows (850 points)
European High Medieval (no date restriction). Any army is permitted from “Storm of Arrows”, including those identified in the book as being suitable for themed competitions and the relevant European armies from “The Lost Scrolls”. Any allied contingents must also be drawn from the permitted lists.
Points / army size 	 Pool 1 : 900 Points, Pool 2 : 800 Points, Pool 3 : 850 Points
Figure Scale	 15mm
Lists submitted by September 23rd to: 	
FOGAM@derbyworlds.com   
Anyone submitting a late list will be “outscouted” (for the first round only) and will deploy their entire army before their opponent, irrespective of the initiative roll. Once submitted, lists may not be amended except to correct errors identified by the list checker. All lists should clearly identify: 
Participant name (plus e-mail address for communication) and Team
Army name and date
Pre-Battle Initiative Modifier 
Geographical region, specific general, etc. where appropriate 
Total Battle Groups 
Army break point 
For each battle group: 
Order of March
Total number of bases
Full description of troops including type, armour, quality, training and POAs 
Cost per base
Table sizes	 6x4 
Terrain 	To be provided by players in line with the standard rules.
Painting restrictions & minimum standards	 The organiser expects all figures to be painted and representative
Number of rounds per day 	2 rounds on both Saturday & Sunday  
Game duration	Time will be called after between 3 hours and 3 hours 15 mins playing time from the published start time. When time is called, play will continue until the end of the turn of the player who moved second, such that both players will have had an equal number of turns. Play will stop immediately before the joint action phase following this. 
The results from this event will be included in UK ranking system
Where a player has a reasonable excuse for arriving late the match start will be delayed by up to 30 minutes, after which time the affected player will be awarded a bye and the late player 0 points. No player will be awarded more than one bye for any reason.  A bye will carry 10 points for the duration of the tournament and will be adjusted at the end by inserting instead the average of the player’s real results, except that this may not be less than 10. 
Bookings will be open via the Derby Worlds site shortly