Hi
I completed all the objectives in the Kiev scenario of the Blitzkrieg campaign.
But the game does not let me win and after the last turn it shows defeated.
I play the campaign the second, the first time it was working fine.
Objectives completed but game does not finish
Moderators: Order of Battle Moderators, The Artistocrats
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LambrettaSX2
- Private First Class - Opel Blitz

- Posts: 1
- Joined: Tue Mar 14, 2017 7:58 pm
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terminator
- Field Marshal - Gustav

- Posts: 6115
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Objectives completed but game does not finish
It seems that the second primary objective "Destroy or rout 100 ground units" is not validated in spite of the number of units is superior to 100.
Normally, the objective should have been validated in the value 100 and the counter should have stopped (?).
Normally, the objective should have been validated in the value 100 and the counter should have stopped (?).
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terminator
- Field Marshal - Gustav

- Posts: 6115
- Joined: Mon Aug 15, 2011 12:48 pm
- Location: the land of freedom
Re: Objectives completed but game does not finish
I think I have find the problem.
I you edit the Trigger, you see the objective is completed if variable = 100 (At the bottom of the image).
If this trigger was not able to start in time when the variable was equal to 100 (slowing down?), it will not start any more if the variable is equal to 101.
It would have been preferable to put as condition : variable > 99 (The trigger will always start if the variable is equal to 101, the trigger will start that only once in the game).
It is the hypothesis which remains to confirm.
I do not really understand what the term " rout " means
I you edit the Trigger, you see the objective is completed if variable = 100 (At the bottom of the image).
If this trigger was not able to start in time when the variable was equal to 100 (slowing down?), it will not start any more if the variable is equal to 101.
It would have been preferable to put as condition : variable > 99 (The trigger will always start if the variable is equal to 101, the trigger will start that only once in the game).
It is the hypothesis which remains to confirm.
I do not really understand what the term " rout " means
Re: Objectives completed but game does not finish
@terminator
You are on the right track there. This trigger counts all destroyed and exited (routed) units. It can fail if more than one unit exits the map at same time if the counter is close to 100 and the sum of all destroyed and exited and now exiting units becomes higher than 100 on the owner's next turn. Units only exit the map at the start of the owner's next turn. Your suggestion with > 99 should definately prevent this exit-issue. I haven't play-tested it with Kiev but on a small test-map.
You are on the right track there. This trigger counts all destroyed and exited (routed) units. It can fail if more than one unit exits the map at same time if the counter is close to 100 and the sum of all destroyed and exited and now exiting units becomes higher than 100 on the owner's next turn. Units only exit the map at the start of the owner's next turn. Your suggestion with > 99 should definately prevent this exit-issue. I haven't play-tested it with Kiev but on a small test-map.
Re: Objectives completed but game does not finish
That does sound like the likely cause.
We'll get this fixed up in the next patch!
We'll get this fixed up in the next patch!
Re: Objectives completed but game does not finish
It feels good not to be ignored... even after two months! 
Yep, that Kiev issue is still not fixed!
Yep, that Kiev issue is still not fixed!
Re: Objectives completed but game does not finish
I'm sure I've played a version of this map with this issue fixed... I can only assume that it just ended up in the wrong branch when Adherbal made the last patch!Horst wrote:It feels good not to be ignored... even after two months!
Yep, that Kiev issue is still not fixed!
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bru888
- Order of Battle Moderator

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Re: Objectives completed but game does not finish
I'm not sure what you mean. I'm playing 3.4.2 and the victory trigger is still set to "=100" for destroyed units. I just played Kiev myself but I knew to kill exactly 100, then kill no more!Shards wrote:I'm sure I've played a version of this map with this issue fixed... I can only assume that it just ended up in the wrong branch when Adherbal made the last patch!
As terminator said, it probably should be set for ">99" which is the method that you used when you designed the other trigger, "Destroy 40 ground units in 15 turns." That unit counter is set for ">39":
The reason why I am bringing this up is because I just answered a noob in Erik's Blitzkrieg campaign thread who was inquiring about this issue in that thread, thinking it was about the official DLC. I explained and directed him to this thread.
- Bru

