I do have however have some concerns, which we all love to post on forums instead of pointing out the good things about the game. Let me actually go for the positives first, which way outnumber the negs.
i love campaigns. i do not care if they have anything to do with history or not, in fact i wish the devs would just take the historical setting, then go nuts imagining.
Hence i do love the core army, the attachments to your units, the tenseness of moving your units forward, taking the risky moves which might cut of the enemy supply, take their strongholds, bloody them.
I digress. (i am norwegian btw so in advance i am sorry for any typos.)
I wish units were not so faceless, i wish there were some kind of description of them. I wish that there more unit types, i wish they had depth, that the in depth statitistics was not the first thing you saw when pressing the i, i wish not going elite repair was the only way to go, i wish battleships were the behemoths of the sea they were supposed to. i wish aa guns was more efficient, i wish that one would not always face 5 times the number of troops you have and be expected to win. (i play only on difficulty lvl 4) i wish the germans were the beasts they actually were. i wish there was voice in the briefings, i wish subs actually were useful, i wish that paratroopers werent 5 times as expensive as normal infantry and only marginally better. i wish that the special abilities of say the commandos had cooldown instead of cost/ hell all the abilities.
I was so dissapointed of the whole european part of the campaign, now tell me, would any sound commander actually attack somewhere where he was outnumbered 5 to 1? and be expected to win?
i wish there were no turn limits, or either same amount of troops fielded when there was a clock, when you face and "orkishh" horde of americans, it is funny that you still have the clock to beat.



