Blitzkrieg 1939-40
Moderators: The Artistocrats, Order of Battle Moderators
Re: Blitzkrieg 1939-40
Installing the new update fixed it for me. Norway now loaded (no options though), but i´m through and now playing in France (which is tough on the hardest diff especially after I "nuked" Denmark and Norway and disbanded all the extra free units and wasted about 1000 prestige to even out any advantages of the "nukes").
I find the french very agressive and often get all out mass attacked which is hard.
I find the french very agressive and often get all out mass attacked which is hard.
Re: Blitzkrieg 1939-40
WarHomer
The old Norway scenario should have been replaced with selectable Narvik, Trondheim and Bergen scenarios.
The AI agressivenes is the default. Maybe the added exp to AI (and aux units) persuade the AI to be more agressive (which is a good thing IMO).
I plan to add the Kriegsmarine to the core and hide the specs that are not applicable to Wehrmacht/Kriegsmarine. I just did something similar with the Sea Lion campaign.
The old Norway scenario should have been replaced with selectable Narvik, Trondheim and Bergen scenarios.
The AI agressivenes is the default. Maybe the added exp to AI (and aux units) persuade the AI to be more agressive (which is a good thing IMO).
I plan to add the Kriegsmarine to the core and hide the specs that are not applicable to Wehrmacht/Kriegsmarine. I just did something similar with the Sea Lion campaign.
Re: Blitzkrieg 1939-40
Some ships would be awesome.
Re: Blitzkrieg 1939-40
As the WSS spec leaves much to desire, how about adding them also as core? This could become closer to the SE slots.
This is how the PC SE-slots developed during the GC:
1939: 2 slots: SE Inf or Gebj
1940 Norway: 2 slots: SE Inf, Gebj, or Panzer
1940 Eben-Emael: 3 slots
1941: 4 slots, and so on per year
1 slot = 3 CP. It can't be the same way like in PC but CPs are more balanced anyway. That should be more entertaining than having only 6 CP until June 42 until WSS_II is actually supported by the game engine.
WSS supports: Boot_Camp, Tank_School, War_Economy, Female_Laborers, (and Rationing) what is also fine enough for them. Just hide the naval and air specs.
This is how the PC SE-slots developed during the GC:
1939: 2 slots: SE Inf or Gebj
1940 Norway: 2 slots: SE Inf, Gebj, or Panzer
1940 Eben-Emael: 3 slots
1941: 4 slots, and so on per year
1 slot = 3 CP. It can't be the same way like in PC but CPs are more balanced anyway. That should be more entertaining than having only 6 CP until June 42 until WSS_II is actually supported by the game engine.
WSS supports: Boot_Camp, Tank_School, War_Economy, Female_Laborers, (and Rationing) what is also fine enough for them. Just hide the naval and air specs.
Re: Blitzkrieg 1939-40
I was planning to add Waffen SS as a core, but it is missing the core graphic.
So it will be kind of invisible in the core slots.
I have reported this.
So it will be kind of invisible in the core slots.
I have reported this.
Re: Blitzkrieg 1939-40
Flags are no problem. Look in "Order of Battle - WW2_Data\Graphics\Campaign\Flags" to find all round nation flags in proper size and format.
Pirates plunder the Pacific. This is serious business!
Pirates plunder the Pacific. This is serious business!

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Re: Blitzkrieg 1939-40
There's a special core graphics that is missing, not flag.
It is used on the button for switching between cores.
It is used on the button for switching between cores.
Re: Blitzkrieg 1939-40
@Erik
I'm just starting your GC.
Let me know if I can play immediately at the highest difficulty level or start on the 4th level.
I know from autopsy that such productions are usually more difficult than the base game.
I see that I don't have to acquire specialization, will it be until the end of the game?
I see that you also don't have a normal reconnaissance aircraft.
I'm just starting your GC.
Let me know if I can play immediately at the highest difficulty level or start on the 4th level.
I know from autopsy that such productions are usually more difficult than the base game.
I see that I don't have to acquire specialization, will it be until the end of the game?
I see that you also don't have a normal reconnaissance aircraft.

Re: Blitzkrieg 1939-40
You are an experienced player so you should probably start higher than the standard difficulty.kondi754 wrote:@Erik
I'm just starting your GC.
Let me know if I can play immediately at the highest difficulty level or start on the 4th level.
I know from autopsy that such productions are usually more difficult than the base game.
I see that I don't have to acquire specialization, will it be until the end of the game?
I see that you also don't have a normal reconnaissance aircraft.
Some of the specs are acquired at the start of the game (the basic ones), the rest you need to purchase.
There are no recon aircraft in the original PzC scenarios, maybe I should add one air command point...
Re: Blitzkrieg 1939-40
There is 1 extra point for the reconnaissance plane, I was thinking about the model of a different recon plane.Erik wrote:You are an experienced player so you should probably start higher than the standard difficulty.kondi754 wrote:@Erik
I'm just starting your GC.
Let me know if I can play immediately at the highest difficulty level or start on the 4th level.
I know from autopsy that such productions are usually more difficult than the base game.
I see that I don't have to acquire specialization, will it be until the end of the game?
I see that you also don't have a normal reconnaissance aircraft.
Some of the specs are acquired at the start of the game (the basic ones), the rest you need to purchase.
There are no recon aircraft in the original PzC scenarios, maybe I should add one air command point...
Do you have any influence on the developers to finally add this Hs 126?

Re: Blitzkrieg 1939-40
Finished 1 scn, I have to admit that the game is very nice. Good work.
I play the hardest level, haven't noticed any bugs.
I bought: 3 x Inf39, 1 x Eng37, 1 x Ar 196
, 2 x 7.5cm leIG18, 1 x Bf 109E, 1 x Ju 87B
I raced with Polish cavalry and tankettes on the south-east of the map.
Don't you think Polish fighters are doing too much damage?
I play the hardest level, haven't noticed any bugs.
I bought: 3 x Inf39, 1 x Eng37, 1 x Ar 196

I raced with Polish cavalry and tankettes on the south-east of the map.

Don't you think Polish fighters are doing too much damage?
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Last edited by kondi754 on Mon May 22, 2017 8:12 pm, edited 1 time in total.
Re: Blitzkrieg 1939-40
Kondi, the vanilla inf/veh attack ratings of planes are often questionable but that’s not an issue of this campaign in particular, or do you mean the air vs air ratings?
I'm curious how far you come on the highest difficulty here.
I'm curious how far you come on the highest difficulty here.

Re: Blitzkrieg 1939-40
Air vs. air ratings.Horst wrote:Kondi, the vanilla inf/veh attack ratings of planes are often questionable but that’s not an issue of this campaign in particular, or do you mean the air vs air ratings?
I'm curious how far you come on the highest difficulty here.
So it will be very difficult to continue?
I'm curious, too.

Re: Blitzkrieg 1939-40
The Bf 110 is always threatened by its low air defense value of 7 compared to the PZL 11's air-small of 7. The Poles won't run out of aircrafts that easily although the briefings suggest otherwise. 5Piatek will be troublesome later not only in air but also on the ground, so be prepared for the worst!
Can't hurt to get a second Bf 109 for 5Piatek later, especially if you want to survive the bonus scenario Brest later versus the Soviets with plenty planes. I even purchased an Sdkfz 7/1 for that scenario, but Erik toned down the difficulty there after I messed through it, so it's possibly easier now.
Getting more fighters than TBs is no wrong strategy. Thanks to the redeployment zones in each scenario, you can swap out fighters for bombers during the missions.
Can't hurt to get a second Bf 109 for 5Piatek later, especially if you want to survive the bonus scenario Brest later versus the Soviets with plenty planes. I even purchased an Sdkfz 7/1 for that scenario, but Erik toned down the difficulty there after I messed through it, so it's possibly easier now.
Getting more fighters than TBs is no wrong strategy. Thanks to the redeployment zones in each scenario, you can swap out fighters for bombers during the missions.
Re: Blitzkrieg 1939-40
I've already noticed that the first scn is misleading.Horst wrote:The Bf 110 is always threatened by its low air defense value of 7 compared to the PZL 11's air-small of 7. The Poles won't run out of aircrafts that easily although the briefings suggest otherwise. 5Piatek will be troublesome later not only in air but also on the ground, so be prepared for the worst!
Can't hurt to get a second Bf 109 for 5Piatek later, especially if you want to survive the bonus scenario Brest later versus the Soviets with plenty planes. I even purchased an Sdkfz 7/1 for that scenario, but Erik toned down the difficulty there after I messed through it, so it's possibly easier now.
Getting more fighters than TBs is no wrong strategy. Thanks to the redeployment zones in each scenario, you can swap out fighters for bombers during the missions.

This is not exactly what I'm looking for in such games.
This reminds me more of a multiplayer mode, which I do not particularly like.
Another thing is pursuing enemy units on the map.
I have more objections but will write about them as I finish playing.
Re: Blitzkrieg 1939-40
I know too well how annoying it is to pursue low-eff AI units across the maps that keep reinforcing on the move.
Historically though, the Germans were often in pursuit of retreating Polish units that tried to reach Warsaw. I know, it’s a bad excuse!
I think the resource income in Erik's BK scenarios is still quite generous compared to the vanilla campaigns, so it's fine to have some extra units in reserve to swap out sometimes.
Historically though, the Germans were often in pursuit of retreating Polish units that tried to reach Warsaw. I know, it’s a bad excuse!
I think the resource income in Erik's BK scenarios is still quite generous compared to the vanilla campaigns, so it's fine to have some extra units in reserve to swap out sometimes.
Re: Blitzkrieg 1939-40
I repeat second scn, have to buy a completely different units if I play MP game.Horst wrote:I know too well how annoying it is to pursue low-eff AI units across the maps that keep reinforcing on the move.
Historically though, the Germans were often in pursuit of retreating Polish units that tried to reach Warsaw. I know, it’s a bad excuse!
I think the resource income in Erik's BK scenarios is still quite generous compared to the vanilla campaigns, so it's fine to have some extra units in reserve to swap out sometimes.

I agree with everything you wrote - it's already seen after 10 minutes of gameplay.
Re: Blitzkrieg 1939-40
As I suspected, it was necessary to build an army differently.
Another thing is methodically pushing the opponent and blocking him the possibility of breaking the front line.
It seems to me that the situation is under control. Screenshots below.
I like the idea of destroying bridges by Polish units before they are occupied by the Germans.
Another thing is methodically pushing the opponent and blocking him the possibility of breaking the front line.
It seems to me that the situation is under control. Screenshots below.
I like the idea of destroying bridges by Polish units before they are occupied by the Germans.
Re: Blitzkrieg 1939-40
What is the profit from Major Victory?
First, I finished Danzig scn as Minor Victory (faster), and then I tried to complete all the tasks (to achieve Major Victory) - took longer, of course.
When I didn't reach all the targets, then during the next scn (Lodz) got about 70 RPs more than achieving Major Win earlier.
First, I finished Danzig scn as Minor Victory (faster), and then I tried to complete all the tasks (to achieve Major Victory) - took longer, of course.
When I didn't reach all the targets, then during the next scn (Lodz) got about 70 RPs more than achieving Major Win earlier.
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Re: Blitzkrieg 1939-40
Not all sec objs have rewards, so major victory may only add even more glory...
I wish there were far more commanders to use as rewards.
I wish there were far more commanders to use as rewards.