OoB Peoples General

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Brazenman
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Re: OoB Peoples General

Post by Brazenman »

Some work on the Bangkok scenario - an HAWK unit for more air defence of the 4 Thai divisions and an hard fighting Thai army commander:
Image
Image

BTW - only one player give us the change to play MP scenarios - with 5 Multiplayers I like to open more - with only one I cant open anything more without testings. Than you can play only the stuff I uploaded - but nore more in the future.
Brazenman
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Re: OoB Peoples General

Post by Brazenman »

Cover version 0.94
Image
wolfpinguin
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Re: OoB Peoples General

Post by wolfpinguin »

I joined the MP games on server (Bangkok 1v1)
It's the first time I play online.
Not easy.

I had the same problem (transparency in the UI) as Thailand player.
This problem can be solved when in the original gamefolder the small (1024x160) .png file is placed (what i did)
RES NON VERBA
Brazenman
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Re: OoB Peoples General

Post by Brazenman »

6th scenario Ekaterinburg is ready:
Image
Brazenman
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Re: OoB Peoples General

Post by Brazenman »

Image
Brazenman
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Re: OoB Peoples General

Post by Brazenman »

After the last patch today - all Multiplayer games OoB - Peoples General dont run no more !
So for now he have to stop the work on this mod and work on his Africa Corps and late war unit upgrades.
First he will open the full Market Garden 1944 scenario with his own units and parameters.
After that - Kursk is planned.
Brazenman
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Re: OoB Peoples General

Post by Brazenman »

After the last automatically patch today - all Multiplayer games OoB - Peoples General dont run no more !
Why you make this damn upgrade things to run crash so many MP games in time now.
BTW - the editor again dont works - only a special set of nation settings allowed me to play my scenarios in the campaign.
Brazenman
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OoB Real Mod

Post by Brazenman »

OoB Real Mod
-Completly new 3d units, (rework of all early war period units and add all late war units for all nations)
-new game parameters,
-new map terrain graphics, (vinefields, orchards etc)


First planned scenarios:
-Marked Garden (full scenario1944)
-Omaha Beach landings (Normandy 1944)
-Tank battle at Prokorovka (Kursk 1942)

Marked Garden will be finished on this upcoming weekend for single and multiplayer games !!!

First screens:
Image

Beta Cover version:
Image

First finished units:
Image
bcnkor
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Re: OoB Real Mod

Post by bcnkor »

[quote="Brazenman"]OoB Real Mod
-Completly new 3d units, (rework of all early war period units and add all late war units for all nations)
-new game parameters,
-new map terrain graphics, (vinefields, orchards etc)


First planned scenarios:
-Marked Garden (full scenario1944)
-Omaha Beach landings (Normandy 1944)
-Tank battle at Prokorovka (Kursk 1942)

Marked Garden will be finished on this upcoming weekend for single and multiplayer games !!!

First screens:
[img]https://steamuserimages-

a.akamaihd.net/ugc/781783911324188790/282651B8BD3F404CAEF26426EA65E93B9574DE60/[/img]

Beta Cover version:
Image

------------------------------

Brazenman: Very interesting a REAL MOD with another point of view important scenarios, many thanks for your initiative.
calmhatchery
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Re: OoB Real Mod

Post by calmhatchery »

Im very interesting about this mod!!! big respect for you!!!
Brazenman
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Re: OoB Real Mod

Post by Brazenman »

News:
-Marked Garden map started
-First set of more historical late war green camo british units on map
Image
Brazenman
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Re: OoB Real Mod

Post by Brazenman »

new models in 3ds max view
Image
Erik2
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Re: OoB Real Mod

Post by Erik2 »

I'll be following this thread...
I have my own Market-Garden, Torch and Operation Versity scenarios I'd like to do whenever the appropriate British and late-war German unit types are available.
calmhatchery
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Re: OoB Real Mod

Post by calmhatchery »

I've been wathicng this thread too. Im waiting for Africa Korps campaign :)
bcnkor
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Re: OoB Peoples General

Post by bcnkor »

"Brazenman"]After the last automatically patch today - all Multiplayer games OoB - Peoples General dont run no more ! "

.........................................

Brazenman: Do not worry, automatic updates will not spoil the work of others, they simply follow some general improvements found by them or by test people. And they can change one thing that breaks another, in this case the MP. But everything has a solution give them time to see their faults and wait for them to be fixed.
A very cordial greeting and many thanks for continuing to add the updates of a great MOD...

New Landing to add MOD
New Moder Sub to add MOD
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Brazenman
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Re: OoB Real Mod

Post by Brazenman »

The new UK units (in zoomed view)
Image
Brazenman
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Re: OoB Real Mod

Post by Brazenman »

First 3 historical deployed british brigades are on map yet:
Image
Brazenman
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Re: OoB Real Mod

Post by Brazenman »

new full animated and more historical horse transports (Protze) for the artillery - here the first finished german late war variant:
Image
calmhatchery
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Re: OoB Real Mod

Post by calmhatchery »

great models!!! The infantry units isnt to small?
Erik2
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Re: OoB Real Mod

Post by Erik2 »

I wonder if it would be better to create models that are not in the game, rather than create alternate versions of official units.
Maybe we should create a thread with unit wishes. For instance, I don't think the devs will expand on units from France, Norway, Belgium, Netherlands etc.
Only nations with their own campaign will probably get the full treatment.
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