OoB Soviet Corps

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terminator
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Re: OoB Soviet Corps

Post by terminator »

Brazenman wrote:So I took a look at this scenario and its really quickly produced - no more than 5-10 min investing time for me.
The map is little developed. It should be a little more effort Mr Terminator !
You gave so often negativ critics to H.Balck - now we can see your work - and sorry - but It is not worth mentioning.
Perhaps - now you see the hard work from other modding developer - example H.Balck - to bring up a game to a new live.
More respect to you - if you give more energy and working time in this project - for now its nothing.
This map is not quickly produced because it is the first scenario which I made. I cannot make of miracle straight off. I accept the criticisms since they are constructive.
It is just a game nothing more. I have to prove nothing.
Thank you for your encouragements...
So have a nice day, and all that.
Horst
Brigadier-General - 15 cm Nblwf 41
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Re: OoB Soviet Corps

Post by Horst »

A conversion from PC doesn't need to be impressively shiny. Some deco bushes, trees and houses here and there are enough as extra for the start. Making all objectives and triggers work for each scenario is much more important.
terminator
Field Marshal - Gustav
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Re: OoB Soviet Corps

Post by terminator »

I completely agree with you. To make a map does not take too much time. On the other hand test the scenario sets much more time.
Now I know how to make a briefing and better to adjust the AI.
terminator
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Re: OoB Soviet Corps

Post by terminator »

Tomorrow, next scenario will go out :!:
I think that you know what it is :?:
calmhatchery
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Re: OoB Soviet Corps

Post by calmhatchery »

Brazenman wrote:
calmhatchery wrote:Erik wonderfull!!! It would be nice that the devs can make AFRIKA KORPS DLC with the new kind of North African architecture I mean, new graphic about the villages and towns and new type of terrain like oaza's, pure sands and rock sands..
An Africa Corps DLC is in work. On June / July - H.Balck bring up his own "OoB - Africa Corps" DLC - the completly Campaign with over 140 desert units - as free avalable mod for OoB.
First screens coming soon !
It is really great news !!!I have a question. Who is Mr H.Balck? I saw one topic by Balcks with his 3d models vritish tanks but the topic was closed by the devs...please answer cheers...
terminator
Field Marshal - Gustav
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Re: OoB Soviet Corps

Post by terminator »

calmhatchery wrote: Who is Mr H.Balck? I saw one topic by Balcks with his 3d models vritish tanks but the topic was closed by the devs...please answer cheers...
It is not a subject to be approached here.
You can see the pleasant remark of Brazenman about my first scenario (Brazenman = H.Balck ?).
This topic is for nice, respectful and tolerant people, the others even if they are endowed are asked to go to see somewhere else.

Let us speak about more pleasant thing : Have you begun a scenario ? (Brazenman needs only of 5 minutes :lol: )
calmhatchery
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Re: OoB Soviet Corps

Post by calmhatchery »

thanks for your answer.
Not yet. Im going to make my first scenario in half oh june. IM too busy now..unfortunely...It will be my first time!! But I dont want to only copy, I would like to make a campaign with secondary objective..:). IM not as fast yet :)
terminator
Field Marshal - Gustav
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Re: OoB Soviet Corps

Post by terminator »

The next scenario is here , Soviet Invasion of Poland 1939.

I tried to be the most faithful to the original scenario, and I think of having made a success.
In the original scenario there was a plane Pe-2, it is impossible that it is available at this moment. It was replaced by Ilyushin DB-3.

The preview with Fog of War :
preview.jpg
preview.jpg (103.27 KiB) Viewed 5245 times
There is a file "bonus" with the last replay and original preview without Fog of War.
In the last replay , difficulty III, I had a major victory in the last turn, it was just. I lost an infantry unit with truck (difficult to see the truck symbol on Farmland !). In this replay, there was a bug at the end (corrected). Some texts were added or changed, it is everything. (sorry no text and no image in the replay)

Difficult to find certain images, then I had an idea, somebody has already made it before ?

If you play well you can see this bug rather often :
Bug.png
Bug.png (83.42 KiB) Viewed 5245 times
To end here is the file :
http://www.mediafire.com/file/rvqompvot ... 939%29.zip

Have fun ! (except Brazenman)
Horst
Brigadier-General - 15 cm Nblwf 41
Brigadier-General - 15 cm Nblwf 41
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Re: OoB Soviet Corps

Post by Horst »

I already reported the Polish 105mm_wz29 gun's missing wreck-texture among others last week. I think these textures were missing since day 1 but I always forgot to report them. I better report all them in a new topic so this won't be forgotten.

Do I see this right that you gain zero RP during the 2nd scenario? 250 RP for the start and that's it? No reward for taken at least the objectives?
Don't forget that the PC player always received prestige for taking whatever flags (50/100).
terminator
Field Marshal - Gustav
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Re: OoB Soviet Corps

Post by terminator »

You are right, it is a good idea. This could make the scenario a little more dynamic.
Soviet invasion of Poland :
-In PanzerCorps for Soviet : Initial Prestige = 500, Prestige per turn = 0 , destroying truck column = +100 .
-In my OoB scenario for Soviet : Initial RP = 250, RP per turn = 0 , destroying truck column = +50 .

I shall see it later, I am at present saturated with this game, I need a break.
terminator
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Re: OoB Soviet Corps

Post by terminator »

Horst,
I think that it is difficult to add Requisition Points(RP) for every captured flag.In my scenario, there are for example 16 flags, which would involve 16 triggers.
On the other hand, we could add points for the capture of the primary objectives (or secondary).
It can be a way to add easily secondary objectives (capture a secondary objective -> +25 RP for example).
It would allow to have another message than usual repetitive message for Objective Award: <No special award for this objective>

Example :
- Before :
RP(0).jpg
RP(0).jpg (77.58 KiB) Viewed 5223 times
-After:
RP(1).jpg
RP(1).jpg (79.73 KiB) Viewed 5223 times
You maybe noted that every time there was a flag, I have to add Supply (I admit not to master very well the Supply).

What do you think of all this?
Horst
Brigadier-General - 15 cm Nblwf 41
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Re: OoB Soviet Corps

Post by Horst »

Just got my butt handed to me in this mission. I thought this is a Soviet invasion and not a Polish one. They kept flooding me while their arty bombed my units to shreds. Maybe +1 range for the Polish arty and the general higher arty-damage isn't such a good idea here. :)

Too much work to give every single minor flag a bonus. Better is to focus on objective-flags with a proper reward. I think these rewards must be worth something and not take like 100 RP worth of losses for something that gives 25 in return. It all depends on the time-frame of course how quickly you have to accomplish every goal - can you take your time with own arty to pre-bomb them or do you need to breakthrough with losses? In a mission like this scenario with so much AI-artillery, losses are unavoidable.
terminator
Field Marshal - Gustav
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Re: OoB Soviet Corps

Post by terminator »

The range of the artillery in bigger in OoB.
Polish artillery in Panzer Corps :
- 75mm wz.97 -> range=2
- 105mm wz.29 -> range=3
In OoB, the range = 5 for both.
The map should be bigger. I realized it at the end.

Just a question : Did you manage to reach the Location B with the auxiliary German recon without showing you ?
Horst
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Re: OoB Soviet Corps

Post by Horst »

Yes, I could reach the B and pulled back after the objective was updated. I dared to cross the river but that was quickly hindered by two arty guns bashing on my poor recon unit.
What made it so difficult is that all mobile units came rushing to the first primary flag. I don't get either with these AI behaviors. Yep, the PC-arty ranges are nothing compared to the OOB ones. This is something that can't be ignored.
Generally, the map is designed pretty badly. I mean, an arty gun in almost every town - that's silly. With such arty-coverage, the Poles would have won WW2 all by themselves!
terminator
Field Marshal - Gustav
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Re: OoB Soviet Corps

Post by terminator »

The next scenario is almost finished :
preview.png
preview.png (197.22 KiB) Viewed 5105 times
terminator
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Re: OoB Soviet Corps

Post by terminator »

Battle of Petsamo (1939)

The Battle of Petsamo was fought between Soviet and Finnish troops in the area of Petsamo in the far north of Finland in 1939. |The Finnish troops were greatly outnumbered but managed to contain the Soviet troops due to the extreme terrain and weather.(Adapted from a nikivdd's Panzer Corps Scenario)
preview.png
preview.png (193.39 KiB) Viewed 5077 times
http://www.mediafire.com/file/o3l2k1ac4 ... 939%29.zip
Cataphract88
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Re: OoB Soviet Corps

Post by Cataphract88 »

Thanks for the new scenario. :D
Richard
terminator
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Re: OoB Soviet Corps

Post by terminator »

Hi Richard1,
If you have the slightest comment or proposal do not hesitate.

Return to Poland for the next scenario :
preview.jpg
preview.jpg (91 KiB) Viewed 5020 times
terminator
Field Marshal - Gustav
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Re: OoB Soviet Corps

Post by terminator »

I need help for the translation of this sign :
pancarte.jpg
pancarte.jpg (7.02 KiB) Viewed 4959 times
Fabio3110
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Re: OoB Soviet Corps

Post by Fabio3110 »

terminator wrote:I need help for the translation of this sign :
pancarte.jpg
I do not know what the top word means but as far as i know the bottom word means Kiev.
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