3.3.4 and old scenarios bug

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Erik2
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3.3.4 and old scenarios bug

Post by Erik2 »

It seems 3.3.4 adds specializations to all factions in old custom (2.6.7) scenarios.
Also, multiple deployment hexes (land/naval) have reverted to land-only.
In fact, it looks like it is impossible to lay and save multi deployment hexes. At least they do not work in play. That is really bad...
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adherbal
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Re: 3.3.4 and old scenarios bug

Post by adherbal »

I just tried with the old US Bataan scenario and can't repeat either of their bugs. Maybe upload the scenario?
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Erik2
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Re: 3.3.4 and old scenarios bug

Post by Erik2 »

Here you go.
This version was edited in 3.3.4, so the specialization issue is fixed. The deployment hexes are stuck at land only.
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adherbal
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Re: 3.3.4 and old scenarios bug

Post by adherbal »

It looks fine to me? I can deploy land and naval units during the deployment phase, and air units after deploying some carriers. After the deployment phase the deployment areas are no longer valid but I suppose that's the way the scenario is set up.

Since the game disables the unit list filters for unit categories that have no CP I had to activate them manually though. I suppose it should also check for deployable aux units (which don't require CP). For now you should probably add 1 land, naval and air CP just to avoid the filters.
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Erik2
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Re: 3.3.4 and old scenarios bug

Post by Erik2 »

Strange, I couldn't deploy naval units. I'll check again and add 1 CP to force checkmarked unit type filters (but they could maybe be set to be checked by default anyway?).

Thanks
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