The issue is that bow armed units have a strong USP (lots of bow fire at 4" yet P&S have no USP even if they get into combat) . Even if they get into combat with bow, their only advantage is a -1 to the warriors Cohesion Test if they lose which generally doesn't happen as the P&S will have taken a pounding first - I get that.
So the solution is to give the P&S a USP rather than reduce the bow USP!
I assume bow armed warriors are there to bombard and break the enemy via a high volume of fire and don't particularly want fisticuffs especially against a "disciplined" western P&S unit. Therefore why not give bow armed warrior or medium foot units a -1 for fighting a "protected" Heavy Foot unit in the open during impact AND melee. Even if the bow disrupt a P&S unit, 4 dice on 4-6 should be the equal of 6 dice on 5 and 6. In addition consider making a bow armed warrior foot unit take a compulsory CMT to charge Heavy Foot! Together with the -1 on Cohesion tests for losing to heavy foot the match up is now more even and the P&S have a reason to fight!
Now the bow have an advantage in ranged combat (albeit they may lose bases to the shot unit) but the P&S unit has an advantage if it gets stuck in.
Issue solved!
Don

