Can anybody help or do I have to restart?

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Spect
Private First Class - Opel Blitz
Private First Class - Opel Blitz
Posts: 1
Joined: Mon Apr 03, 2017 12:09 pm

Can anybody help or do I have to restart?

Post by Spect »

=== Report ===
[ EXCEPTION: NullReferenceException: Object reference not set to an instance of an object ]
Waterworks.OnTurnEnd ()
CellObject.OnTurnEnd ()
Player.OnTurnEnd ()
Player+<TurnRoutine>c__Iterator0.MoveNext ()
UnityEngine.SetupCoroutine.InvokeMoveNext (IEnumerator enumerator, IntPtr returnValueAddress)
03 Apr 2017 14:02

=== System Info ===
AppName: Afghanistan '11 (com.everysinglesoldier.a11)
AppVersion: 1.0.5
Platform: WindowsPlayer
Running time: 00:20:02.2620000

=== Log Entries ===
[ WARNING: 'WeatherSpawnerRegular' refers to an invalid object factory prototype ]
03 Apr 2017 14:00

[ WARNING: 'WeatherSpawnerRegular' refers to an invalid object factory prototype ]
03 Apr 2017 14:00

[ WARNING: 'WeatherSpawnerRegular' refers to an invalid object factory prototype ]
03 Apr 2017 14:00

[ WARNING: 'WeatherSpawnerRegular' refers to an invalid object factory prototype ]
03 Apr 2017 14:00

[ WARNING: 'WeatherSpawnerRegular' refers to an invalid object factory prototype ]
03 Apr 2017 14:00

[ WARNING: 'WeatherSpawnerRegular' refers to an invalid object factory prototype ]
03 Apr 2017 14:00

[ WARNING: ObjectFactory prototype WeatherSpawnerRegular is missing! This means WeatherSpawnerRegular won't load with the rest of the game ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (6799) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (7276) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (7753) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (8230) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (8707) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (9184) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (9661) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (10138) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (10615) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (11092) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (11569) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (12046) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (12364) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (12682) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (13000) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (13318) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (13636) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (14113) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (14431) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (14749) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (2) to the current transform count (15067) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (15385) ]
03 Apr 2017 14:00

[ WARNING: Changing desired transform hierarchy capacity (3) to the current transform count (15862) ]
03 Apr 2017 14:00
Every Single Soldier
Vietnam ’65 developer
Vietnam ’65 developer
Posts: 1770
Joined: Wed Jan 14, 2015 4:40 pm

Re: Can anybody help or do I have to restart?

Post by Every Single Soldier »

Please send save game to info@everysinglesoldier.com

%localuser%\AppData\LocalLow\Every Single Soldier\Afghanistan_11\ AUTO .sav (either SKIRMISH or CAMPAIGN depending on what you were playing)

Try load again from the main screen, if re-occurs then you will need to restart

Apologies for the frustration and will investigate ASAP
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