T50
Summer campaign officially started,The red amry are not much in Moscow,We should smash it easily
In the Mediterranean,Allied surprise landing on Sicily,We were forced to mobilize troops to defend it
The new version demands are get higher for the Allies,They can't waste their troops at will,Most players like to use allies,so I haven't had a chance to try the Allies
T52
The Central Red Army has collapsed,enclosed in each city,Occupied Moscow!
On the south side, I'm trying to get to Grozny
In the Mediterranean Sea, the two sides compete fiercely,I think the allies have not chance to succeed in 42
T53
The Royal Air Force fighter can reach the Ruhr,Our air force to give up the Ruhr, defend Hamburg
In the Mediterranean,Italy surface fleet The whole army was wiped out.We gradually gain advantage in Sicily
On the East,We will move forward to the Ural area
T55
In the Mediterranean,Sardinia occupied by allied forces
In the Caucasus,The Red Army's final counterattack,We'll reinforce some units, including 2 SS
Thank for completing the game with Mr. Duncan,I believe we all learn some experience and test 4.0.
A large number of cavalry can high speed move in complex terrain has great strategic significance.It can quickly outflank and move to an unguarded area.
Indeed should limit.
That was brutal . It was good to see an another 4.0 game. Generally speaking, recent AARs have been very interesting and I'm eager to read more of them. It seems reasonable to put a "soft" cap on cavalry the same way it works in case of MECs and MOTs. However, besides that, I think that it's too early to make any other changes.
this was my first v4 Barbarossa - wasn't ready for the mass cavalry and I'm not sure you can be, but at least now I can do some planning as to how to counter it - but the cavalry is a "bug" that needs fixing