In my case, I did not focus much time on editor graphic features with tiles.
This is because the map generator provided some nice settings already for my story.
I also made new units and since I was already using scripted texturing, I did not need more on textures.
I appreciated that the game AI worked well with the new units.
My units get wrecked if I just play "grouped charge".
Fighting other space marines made a very challenging situation.
They have the firepower to destroy anything even with infantry.
The player must really rethink his strategy here and make good use of scouting units and task force formation, and things get bloody pretty fast!

I also appreciated the victory plugins, the weather conditions...
However I was a bit puzzled by the "Cancel" button on the plugin screen, I wondered if something was wrong especially with Squad names.
A more important problem was that a scenario with spaces in its name has wrong headers in most files. (like if you use scenario description exporter)
It then needs the player to fix everyting himself in several files.
Before contest scenarios are publicly released I would just appreciate to make some very quick fixes like fixing new vehicle sounds.
Also having time to check pictures policy from an artist.
I'll start working on it right now, so that should be ready
