Any must-have mods?
Moderators: Slitherine Core, Panzer Corps Moderators, Panzer Corps Design
Any must-have mods?
So far, I've only got the Historical Flag and Insignia Mod 1.30 on my list....
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- Lieutenant-General - Do 217E
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Re: Any must-have mods?
Nothing is "must have", but there are a lot of really good ones out there. Just browse that forum and see what you like the look of there!
- BNC
- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
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- 1st Lieutenant - 15 cm sFH 18
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Re: Any must-have mods?
Very usefull mini-mod:
PG Style Strenght Plates
Another optional submod which will make core and auxiliary units easier to tell apart:
http://www.mediafire.com/download/0r78x ... Plates.zip
PG Style Strenght Plates
Another optional submod which will make core and auxiliary units easier to tell apart:
http://www.mediafire.com/download/0r78x ... Plates.zip
When im died - I must be a killed.
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- Field Marshal - Elefant
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Re: Any must-have mods?
Hi,
The best mod is of course my NatoMod
http://www.slitherine.com/forum/viewtop ... 47&t=67259
Mini-mod I made with horse transport for German (version 1.25) http://www.slitherine.com/forum/viewtop ... 47&t=71919
The best mod is of course my NatoMod

Mini-mod I made with horse transport for German (version 1.25) http://www.slitherine.com/forum/viewtop ... 47&t=71919
Re: Any must-have mods?
Thanks Guys - It's graphical and UI mods/improvements I'm most interested in at the moment - having bought Gold on the Steam sale at Xmas, I'll have my hands full for some time to come....
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- Private First Class - Opel Blitz
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- Joined: Tue Jan 19, 2016 10:12 pm
Re: Any must-have mods?
Very useful indeed - downloaded and added. Thanks you.Yrfin wrote:Very usefull mini-mod:
PG Style Strenght Plates
I wonder - is there a Mod available that improves the visibility of the selected unit in the reserve or unit list?
I have the same problem with OOB.
I see the "universal" login is working as splendidly as ever and I am now a brand new user

Re: Any must-have mods?
I've been struggling with the same issue and never thought about fixing it until now. Thanks for the ideaparmenio_slith wrote:Very useful indeed - downloaded and added. Thanks you.Yrfin wrote:Very usefull mini-mod:
PG Style Strenght Plates
I wonder - is there a Mod available that improves the visibility of the selected unit in the reserve or unit list?
I have the same problem with OOB.
I see the "universal" login is working as splendidly as ever and I am now a brand new user

If I knew how to post a screenshot, I could show you

But the files you're after are in the folder Panzer Corps / UI / unitlist. The unitinfo pics are there. I just lightened the center of the background on the active panel even more to distinguish it from the non-selected panel. You could mark it some other way (e.g., changing the color of the frame, putting a symbol in a bottom corner, etc.) Just be sure to backup the original files before you start making changes!
Re: Any must-have mods?
Brilliant! Thank You!cw58 wrote:I've been struggling with the same issue and never thought about fixing it until now. Thanks for the idea![]()
If I knew how to post a screenshot, I could show you![]()
But the files you're after are in the folder Panzer Corps / UI / unitlist. The unitinfo pics are there. I just lightened the center of the background on the active panel even more to distinguish it from the non-selected panel. You could mark it some other way (e.g., changing the color of the frame, putting a symbol in a bottom corner, etc.) Just be sure to backup the original files before you start making changes!

I'm using GME so no problem with mucking up the original files. I've put a little coloured marker bottom left to start with to see if it worked ok....
Re: Any must-have mods?
"Real Sound Mod". And my submod "Germans Speak German".
Re: Any must-have mods?
Amulet Mod is awesome so far with only a few bugs that don't interfere with gameplay.
Key is switchable ATG and artillery (ATG provides weak direct artillery support but better than nothing and Artillery can be used as direct assault weapons)
Switchable AA units make them super versatile and useful (air and ground defense/attack, defensive fire for ground units in AA mode, recon movement, and fire creates suppression)
Elite and regular units (elite +1 stats for ammo movement, etc.) at different costs with different color schemes
SE units have a different color pattern so you have three sets of camo in-game
Better sound effects for all units
MANY new units and icons, including rare equipment options
Key is switchable ATG and artillery (ATG provides weak direct artillery support but better than nothing and Artillery can be used as direct assault weapons)
Switchable AA units make them super versatile and useful (air and ground defense/attack, defensive fire for ground units in AA mode, recon movement, and fire creates suppression)
Elite and regular units (elite +1 stats for ammo movement, etc.) at different costs with different color schemes
SE units have a different color pattern so you have three sets of camo in-game
Better sound effects for all units
MANY new units and icons, including rare equipment options
Re: Any must-have mods?
hi
for me the best mods are:
- battlefield Europe v1.7 mod ( europe map! )
- war of the world II ( world map! with possibility to build units each turn! )
it is not the same game with theses mods because, u play no campaigns, no scenarios (except tutorial with battlefield) , just a war ...
for me the best mods are:
- battlefield Europe v1.7 mod ( europe map! )
- war of the world II ( world map! with possibility to build units each turn! )
it is not the same game with theses mods because, u play no campaigns, no scenarios (except tutorial with battlefield) , just a war ...
my custom single player mini-campaign in order of battle : normandie-niemen: 
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
http://www.slitherine.com/forum/viewtopic.php?f=374&t=79333&p=676302#p676302
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- Sergeant First Class - Elite Panzer IIIL
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Re: Any must-have mods?
I use the MPC 1937-39 and 1940 mod, which (like the Panzer General Superblitz mod) lets you start in 1937 instead of 1939.
I also use the Elite Units Mod, which allows you to chose SS upgrades of your units.
I also use the Elite Units Mod, which allows you to chose SS upgrades of your units.
Re: Any must-have mods?
Is that different from the Waffen SS Mod I've seen somewhere?ptje63 wrote:I also use the Elite Units Mod, which allows you to chose SS upgrades of your units.
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- Sergeant First Class - Elite Panzer IIIL
- Posts: 403
- Joined: Fri Sep 26, 2014 2:57 pm
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Re: Any must-have mods?
I have no idea actually... I think its a different one, the Elite mod also includes a mod for the SE units, with differents skins, etc.parmenio wrote:Is that different from the Waffen SS Mod I've seen somewhere?ptje63 wrote:I also use the Elite Units Mod, which allows you to chose SS upgrades of your units.