I'm both new to the world of Slitherine/Matrix Games and to WH40K. Meaning I've never played the tabletop game, but from the glimpses I got of the universe, it's a fascinating setting, it's fun to read up on the Lexicanum about the different units and stories.
So here's finally a game that seems to promise some of that world in a digital playfield.
My questions thus, before I purchase:
1) From a technical perspective I assume 16:10, FSAA etc. are all supported? No letterboxing, black bars or other restrictions? Too many games these days only cater for 16:9 aspects or use odd rendering methods that disable antialiasing.
I also hate Steam for specific reasons, so I understand that buying the title here will have no online activation or other intrusive DRM with it. I love GOG for the way they sell their games as "buy it, keep it forever" so this here is the same idea?
2) I did play a lot of Combat Mission Barbarossa back in the day, so I have experience with very detailed tactical turn based games. From the reviews and videos I checked about Sanctus Reach, it appears to me right now there isn't quite that element of "Rock/Paper/Scissors" in place that you find for example in an Infantry/Tank/Artillery WW2 title. I understand that WH40K wouldn't be the setting for such a title, but also that bringing out the strengths and weaknesses of each unit should be possible and fun. Is this happening here, is the balance going there?
To maybe better clarify the question: Most gameplay videos I saw, to me, look basically like "have as many units as possible shoot on the nearest opponent squad". Very few units seem dedicated to only fit specific jobs. Armor doesn't seem very scary either (Frontal assaults by standard Grey Hunters versus Gorkanaut...). My biggest pleasure in CMBB always was when I had the right unit, at the right time, doing the right thing to multiply force (like keeping a tank alive to take out an entire enemy infantry platoon, or that lucky artillery observer killing two enemy tanks in one strike...). Is Sanctus Reach about doing such things, or is it more akin to an RTS where you are trying to mass up units and dish out as much generic damage as you can?
3) I saw the rumours about DLC. I'd definitly love to see additional parts of the WH40K universe appear in this game. Is this really confirmed to happen?
Thanks for taking the time to read and reply. I'd very much love to become part of the community, though for 30EUR entry price it pays to ask a few questions. Got burned enough with Spacehulk Deathwing
