What we have come up with is the following:
Melee Table: Delete POA for better armour.
P.35
Section "Battle Group Quality Rerolls":
Replace the bullet list and the first paragraph after with the following:
Quality Re-roll Scores
------------ 1,2,3
Elite troops can re-roll 1’s and 2’s
Superior troops can re-roll 1’s
Average troops reroll no dice
Poor troops must re-roll 6’s
A dice is only rerolled once.
A commander fighting in the front rank of the battle group in close combat allows the close combat “to hit” dice (but not any other dice rolls) of that battle group to be one re-roll level higher.
If a stand is in combat with enemy that has a lower armour rating and that is not Shot, Heavy Weapons, Elephants, War Wagons, Protected Horse, Protected Determined Horse or Protected Cavaliers, the Melee close combat “to hit” dice (but not any other dice rolls) of that stand are one re-roll level higher. This is cumulative with the re-roll effect of a commander fighting in the front rank.
Comment away.




