Light tanks must be ...

A forum to discuss custom scenarios, campaigns and modding in general.

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Yrfin
1st Lieutenant - 15 cm sFH 18
1st Lieutenant - 15 cm sFH 18
Posts: 818
Joined: Sun Dec 04, 2016 6:47 am
Location: Behind your backs

Light tanks must be ...

Post by Yrfin »

What you think about give all light tanks trait "reconmove" ?
And i think about add move +1.
Discuss.
When im died - I must be a killed.
milliethedog
Major - 8.8 cm FlaK 36
Major - 8.8 cm FlaK 36
Posts: 964
Joined: Tue Apr 02, 2013 8:52 pm

Re: Light tanks must be ...

Post by milliethedog »

Hi,
I have been using Panzer IIs in my latest's run through as Nico's equipment file allows the PzII to have the Recon move (as there was no SS Recon available at the start). Great for me in this game but...
1) I am not using any Recon, Not very realistic,
2) By 42 these tanks are VERY easy for enemy tanks to destroy.
3) they have a smaller move than normal recon and although useful for taking flags when you actually do any stop start you cripple your moves.
4) Its a real cheat from the point of I now have 2 x 3 star Pz IIs that were really cheap and will be able to upgrade straight to Tigers after a couple more games.

Just my Tuppence worth..

Martin

I would not really use these again in the future
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