Small changes that would make a more realistic game>>>>
More improvements needed and opinions here>>
What would you like next DLC campaign you'd find coming?
http://www.slitherine.com/forum/viewtop ... 64&t=73212
Plans for the future (Part 4?)
Moderators: The Artistocrats, Order of Battle Moderators
Re: Plans for the future (Part 4?)
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Last edited by bcnkor5 on Sun Sep 04, 2016 5:54 am, edited 1 time in total.
Re: Plans for the future (Part 4?)
My expectation is that the artillery patch will be early next week. It takes us a little while to turn things around and test things appropriately!
If people are eager to help, we could put it out as a Steam Beta and an optional Slitherine patch first so you can test out the changes across the campaigns?
If people are eager to help, we could put it out as a Steam Beta and an optional Slitherine patch first so you can test out the changes across the campaigns?
Re: Plans for the future (Part 4?)
But please make this choosable. Do not let mess it up with the Winter War balance.
Shards wrote:My expectation is that the artillery patch will be early next week. It takes us a little while to turn things around and test things appropriately!
If people are eager to help, we could put it out as a Steam Beta and an optional Slitherine patch first so you can test out the changes across the campaigns?
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ikbenrichard
- Administrative Corporal - SdKfz 251/1

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Re: Plans for the future (Part 4?)
Make it indeed optional.Shards wrote:My expectation is that the artillery patch will be early next week. It takes us a little while to turn things around and test things appropriately!
If people are eager to help, we could put it out as a Steam Beta and an optional Slitherine patch first so you can test out the changes across the campaigns?
Inform players in the startup screen about a choice concerning a beta option is likely a good start.
Re: Plans for the future (Part 4?)
The specialization tree is great, just what is needed. Very unrealistic having to choose between two needed specs.
As far as artillery goes, I have no problem with the sniping ability. Any unit down to a couple of points should be on the verge of losing group cohesion anyway. If they can be spotted, being bombarded by artillery or aircraft at this point SHOULD cause unit disintegration.
As far as artillery goes, I have no problem with the sniping ability. Any unit down to a couple of points should be on the verge of losing group cohesion anyway. If they can be spotted, being bombarded by artillery or aircraft at this point SHOULD cause unit disintegration.
Re: Plans for the future (Part 4?)
Depends on how you look at it. The way we see it a 1 strength unit just has a fraction of its strength, staff and command structure in tact, spread over a wide area (and probably mostly hiding in cover). Even if the enemy knows the remainder of such a unit is present in the wide area a hex represents, it would be impossible to destroy that to the last man with pure artillery fire. If artillery was so accurate in reality then there would be no need for snipers or even ground attacks 






