The Battle of Kliszow 1702 scenarios

Byzantine Productions Pike and Shot is a deep strategy game set during the bloody conflict of the Thirty Years War.

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Paul59
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The Battle of Kliszow 1702 scenarios

Post by Paul59 »

My latest scenario; The Battle of Kliszow 1702 is now available for download.

It is available in single player versions (both Swedish and Saxon) and Multi Player.

I hope you like the Chevaux de frise! If you are a scenario designer, feel free to use them in your own scenarios, just copy and paste the objects folder into your scenario folder and they should show up in the editor.

Here are the design notes;

1) By the time of the Great Northern War, the Polish Hussars and Pancerni were not the mighty fighting force that they had been in previous decades, and they were defeated very easily by the Swedish cavalry in this battle, and many others. Only the Hussar companions still carried the lance, their retainers used carbines, so the Hussar units in this scenario are 50% lance and 50% carbine, I have represented them as Cavalry (not Determined Horse) and removed their Impact Mounted capability. Their morale values are very much lower than in other Pike and Shot scenarios.

2) The Swedish Drabant Cavalry Regiment does not have flags. This may seem strange, but there are no historical references to
a flag at all and you would think that as a guard unit there would be some record as every other detail of their uniform has been recorded.

3) I have reduced all infantry units (except Swedes) using less sophisticated firing techniques to 80% Musket. As the Swedes have the Salvo capability, they are already reduced at short range and if I reduce their Salvo percentage that would affect their impact capability. So I withdrawn their Regimental gun capability instead, although I have kept the LG graphic.

4) Both the Saxon and Swedish armies were still wearing old style uniforms at this stage in the war, and neither army was yet wearing the tricorne, apart from the Livregimentet till hast cavalry.

5) Bombs seem only to have been used in assaulting fortified positions, so I have not given bombs to the Saxon grenadiers for this scenario.

6) This scenario uses the RBS socket bayonet mod, which also allows Swedish salvo infantry to charge cavalry.

7) I have given these early war Swedish infantry an increased movement rate, equivalent to Determined Foot.

8) I have created the Chevaux De Frise by renaming the light fortification as low wall, and modding the texture .dds file to show Chevaux De Frise. The effect in the game is the same as a low wall. They cannot be moved.

9) The Uniticon flag I have used for the Saxons in this scenario is actually the flag of the united Saxony-Poland-Lithuania formed after Augustus was elected King of Polish-Lithuanian Commonwealth in 1697.

9) Difficulty Rating; Hard.

10) Sideicons are as follows;

Swedish; King Charles XII, commanded the Swedish army at the battle.

Saxon; Augustus II, Elector of Saxony and King of Poland, I have been unable to find a portrait of General Steinau, who actually commanded the Saxon army at the battle.

Uniforms and flags; I have given all units their historical uniforms and flags where possible.

Cheers

Paul59
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.

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smjohnso77
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Re: The Battle of Kliszow 1702 scenarios

Post by smjohnso77 »

Great scenarios! What is up next? Thank you!
Paul59
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Re: The Battle of Kliszow 1702 scenarios

Post by Paul59 »

I am doing a series of scenarios on the Great Northern War. I will be covering all the major battles and some of the smaller ones, such as the Battle of Systerback which has just been posted today.
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.

Field of Glory II Medieval Scenario Designer.

FOGII TT Mod Creator

Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
Ilovepies
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Re: The Battle of Kliszow 1702 scenarios

Post by Ilovepies »

Paul59 - am I ok to use some of your unit images from Kliszow? I'm having a crack at Jakobstadt as well.
Paul59
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Re: The Battle of Kliszow 1702 scenarios

Post by Paul59 »

Ilovepies wrote:Paul59 - am I ok to use some of your unit images from Kliszow? I'm having a crack at Jakobstadt as well.
Yes, that is no problem.

Good luck.
Field of Glory II Scenario Designer - Age of Belisarius, Rise of Persia, Wolves at the Gate and Swifter than Eagles.

Field of Glory II Medieval Scenario Designer.

FOGII TT Mod Creator

Warhammer 40,000: Sanctus Reach Tournament Scenario Designer.
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