Winter War bugs
Moderators: The Artistocrats, Order of Battle Moderators
Winter War bugs
Few bugs found on the way:
- Lapland War: The Stukas that spawn in top left corner of the map are Soviet (should be german, obviously)
- East Karelia: Due to artillery getting weaker, the secondary objective (40 damage, 10 turns) is not reachable
- Raate Road: The supply truck secondary goal does not work
- Arctic Fox: constructing airfield fires an event, but it has no picture (blank image)
- Tali-Ihantala: There's a hidden Soviet minefield south of Ihantala, where the artillery units spawn when secondary goal is reached --> moving down the road from Ihantala hits this minefield... (could be intentional, though...)
Typos here and there in Finnish place names, few I noticed in screenshots:
- Vartsila --> Värtsilä
- Portimhoikka --> Portinhoikka
- Kittalä --> Kittilä
- Lapland War: The Stukas that spawn in top left corner of the map are Soviet (should be german, obviously)
- East Karelia: Due to artillery getting weaker, the secondary objective (40 damage, 10 turns) is not reachable
- Raate Road: The supply truck secondary goal does not work
- Arctic Fox: constructing airfield fires an event, but it has no picture (blank image)
- Tali-Ihantala: There's a hidden Soviet minefield south of Ihantala, where the artillery units spawn when secondary goal is reached --> moving down the road from Ihantala hits this minefield... (could be intentional, though...)
Typos here and there in Finnish place names, few I noticed in screenshots:
- Vartsila --> Värtsilä
- Portimhoikka --> Portinhoikka
- Kittalä --> Kittilä
Re: Winter War bugs
I played this scn at 3rd level of difficulty and accomplishment of this task is entirely possible.- East Karelia: Due to artillery getting weaker, the secondary objective (40 damage, 10 turns) is not reachable
You just have to modify the tactics.
I don't want to give you solutions, you'll have more fun.
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morge4
- Brigadier-General - Elite Grenadier

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Re: Winter War bugs
Worked correctly for me when I played this scenario.Zipuli wrote:- Raate Road: The supply truck secondary goal does not work
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KeinGeneral
- Sergeant - 7.5 cm FK 16 nA

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Re: Winter War bugs
Zipuli wrote:Few bugs found on the way:
- Lapland War: The Stukas that spawn in top left corner of the map are Soviet (should be german, obviously)
- East Karelia: Due to artillery getting weaker, the secondary objective (40 damage, 10 turns) is not reachable
- Raate Road: The supply truck secondary goal does not work
- Arctic Fox: constructing airfield fires an event, but it has no picture (blank image)
- Tali-Ihantala: There's a hidden Soviet minefield south of Ihantala, where the artillery units spawn when secondary goal is reached --> moving down the road from Ihantala hits this minefield... (could be intentional, though...)
Typos here and there in Finnish place names, few I noticed in screenshots:
- Vartsila --> Värtsilä
- Portimhoikka --> Portinhoikka
- Kittalä --> Kittilä
And here my mistakes http://www.slitherine.com/forum/viewtop ... 64&t=73289
If you find mistakes may keep them or send to Google, the Google there are errors
Re: Winter War bugs
Lapland War: The secondary objective - capture Ivalo before the sovets - does not work. I captured the town all right, no soviets in sight, but "failed". Duh!
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KeinGeneral
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Re: Winter War bugs
Next error or impossible goal to achieve ... in 10 rounds with artillery reach 40 damage ... how does it work?
Who has 7 or 8 times in the game Ari ??
Um Missverständnisse zu vermeiden, mein Text in Deutsch:
Nächster Fehler bzw unmöglich zu erreichendes Ziel ... in 10 Runden mit Artillerie 40 Schaden erreichen ... wie soll das funktionieren?
Wer hat schon 7 oder 8 mal Ari im Spiel??
Who has 7 or 8 times in the game Ari ??
Um Missverständnisse zu vermeiden, mein Text in Deutsch:
Nächster Fehler bzw unmöglich zu erreichendes Ziel ... in 10 Runden mit Artillerie 40 Schaden erreichen ... wie soll das funktionieren?
Wer hat schon 7 oder 8 mal Ari im Spiel??
If you find mistakes may keep them or send to Google, the Google there are errors
Re: Winter War bugs
It's very possible. I did it with 4 artillery units. You can place them during deployment into position where they can start firing right away. With 4 artillery units you need to do 1 damage per artillery per round. Which is not very difficult.KeinGeneral wrote:Next error or impossible goal to achieve ... in 10 rounds with artillery reach 40 damage ... how does it work?
Who has 7 or 8 times in the game Ari ??
Um Missverständnisse zu vermeiden, mein Text in Deutsch:
Nächster Fehler bzw unmöglich zu erreichendes Ziel ... in 10 Runden mit Artillerie 40 Schaden erreichen ... wie soll das funktionieren?
Wer hat schon 7 oder 8 mal Ari im Spiel??
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
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KeinGeneral
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Re: Winter War bugs
Mojko wrote:It's very possible. I did it with 4 artillery units. You can place them during deployment into position where they can start firing right away. With 4 artillery units you need to do 1 damage per artillery per round. Which is not very difficult.KeinGeneral wrote:Next error or impossible goal to achieve ... in 10 rounds with artillery reach 40 damage ... how does it work?
Who has 7 or 8 times in the game Ari ??
Um Missverständnisse zu vermeiden, mein Text in Deutsch:
Nächster Fehler bzw unmöglich zu erreichendes Ziel ... in 10 Runden mit Artillerie 40 Schaden erreichen ... wie soll das funktionieren?
Wer hat schon 7 oder 8 mal Ari im Spiel??
Sorry, I'm for war of movement, there's artillery in this form a hindrance. And since you also have to suspend times after moving with fires, the calculation is weak. 25 or 30 damage would be more realistic.
So stay as always, only the currency ... even the man and everything myself is to adjust as it is personal and realistic !!
If you find mistakes may keep them or send to Google, the Google there are errors
Re: Winter War bugs
I don't really understand where the problem is. If you don't like to use artillery because it's too slow for you then don't use it. There are certainly other options available to soften up units like Engineers. Additionally, this objective is completely optional and the reward is... another artillery unit which is not a big deal to skip.KeinGeneral wrote:Mojko wrote:It's very possible. I did it with 4 artillery units. You can place them during deployment into position where they can start firing right away. With 4 artillery units you need to do 1 damage per artillery per round. Which is not very difficult.KeinGeneral wrote:Next error or impossible goal to achieve ... in 10 rounds with artillery reach 40 damage ... how does it work?
Who has 7 or 8 times in the game Ari ??
Um Missverständnisse zu vermeiden, mein Text in Deutsch:
Nächster Fehler bzw unmöglich zu erreichendes Ziel ... in 10 Runden mit Artillerie 40 Schaden erreichen ... wie soll das funktionieren?
Wer hat schon 7 oder 8 mal Ari im Spiel??
Sorry, I'm for war of movement, there's artillery in this form a hindrance. And since you also have to suspend times after moving with fires, the calculation is weak. 25 or 30 damage would be more realistic.
So stay as always, only the currency ... even the man and everything myself is to adjust as it is personal and realistic !!
Author and maintainer of Unit Navigator Tool for Order Of Battle (http://mfendek.byethost16.com/)
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KeinGeneral
- Sergeant - 7.5 cm FK 16 nA

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Re: Winter War bugs
So the statement is not true also, because artillery is me already important and I use also such as among Americans. But mainly the mobile as the M7 or M12, because they can drive and shoot. The normal artillery, only the one or the other plane. That's where hooked your statement, because to get to 40 points of damage per round together you have 6 or 7 Damage reach, so you compensate for the movement can
If you find mistakes may keep them or send to Google, the Google there are errors
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bru888
- Order of Battle Moderator

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Re: Winter War bugs
This is still a problem, as you can see here. The Messerschmitts are attacking their own. Hopefully this and any other remaining Winter War bugs (see Zipuli's post) will be fixed in the next patch. For now, though, I am guiltily grateful for this because Lapland is a hard scenario.Zipuli wrote:Lapland War: The Stukas that spawn in top left corner of the map are Soviet (should be german, obviously)
It's an easy fix. You have the wrong flag selected in the trigger. Also, when you cloned this turn #10 trigger for turn #20, you replicated the error as well:
- Bru


