My First Victory

PC/MAC : A belnd of role playing game and RTS following the story of the mighty Roman Empire.

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fatetriarrii
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My First Victory

Post by fatetriarrii »

Admitedly, my opponent did not promote, but that is not the point!

*Ahem* I did not win the match, because I had a disconnect after battle #2, but Following is my saga.

Fate, leader of a small, greek city, leading a well-trained group of less than a thousand hoplites, who's peak of excellence meant taht their skill overcame their flimsy equitment to place them on par with legionaries. Forced to retreat before massive enemy numbers, Fate's army was still unkown to the "world at large."

But soon, one stroke of luck and a ground-breaking strategy would change that forever (I hope :wink: )

A large roman force, containing no less than 3 skirmishers, 2 militia, 1 archer, 1 light cavalry, 1 heavy cavalry (auxilia), 1 legionary, 1 praetorian, and 1 elephant. No promotions, however.

the first battle, near the sea with a forest to the right and the waters to the left at night. Both sides lined up along the beach, attempting to take advantage of the openness (as both armies were primarily heavy). The hoplite army was arrayed with the spearmen in fron, one held in slight reserve behind the other three, the archers following close behind.

The romans held their ground, the elephants and praetorians on the right side (away from the waters).

The hoplites won the first skirmishes, and routed all but some skirmishers who hadn't fought, the two heavy infantry (legioanries and praetorians), and the elephants. On hoplite squad had fled, but the other two were shaky. With no rally, the ammo-less archers were brought in. They had some upgrades, but were no match for such enemies, so the hoplites surrendered the field.

Not for long, though, as they soon returned to fight the romans in more cramped quarters, with half the map in the rough, circumstance in favor of the smaller hoplite force. In a daring strategic decision, Fate decided the reason His hopllites surrendered the field so readily was useless exposure to the enemy in the initial fighting, and so he would hide them behind his archers.

On the rough, this worked wonders. the enemy failed to protect their heavy infantry and elephants and, even though no damage was done to the elephants, the lgionaries sustained heavy casualties and the praetorians fled. the enemy skirmishers fought fate's archers, who mananged to dominate, and route the elephants in melee with the aide of one hoplite and the leader.

The field was now swept for the hoplites, who dutifully followed through and decimated what remained of the enemies. Rome was forced to retreat from that region of greece.
Redpossum
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Post by Redpossum »

Woohoo! Go, fate, go!
sum1won
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Post by sum1won »

Methinks you should still get some swordsmen. But I like the new tactic-my Dad was pretty impressed when you used it against him. (Although he had the firepower to counter it)
fatetriarrii
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Post by fatetriarrii »

What, the cavalry?

Yes, I have revamped my army again, and while I won't tell you the specifics (then you could just counter, now, couldn't you?) I have re-used some of the key trade marks of that army ;)


The only reason I actually posted this was more than that I won. It was a catalogue of winning with a skirmisher front line. Only works if your opponent doesn't hide their good units, though (notice I tried it against your dad, and he just moved his soldiers away, bringing my entire army to its knees).

You and your dad seem to fight quite similar, btw. With both of you I felt like I was OK until the veterans joined the fray. :)
sum1won
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Post by sum1won »

We do play pretty similarly, but I tend to have more dynamic strategies. He is very reactionary. He also tends to be better against the computer, but not quite as good against human players. For instance, when playing, Im more likely to try to catch you in a vise. He is more likely to bait you into a charge and wear you down with archers.
fatetriarrii
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Post by fatetriarrii »

As you can probably tell, my prefered method is walking strait into any trap and spitting in your eye. In other games (games were the battles aren't everything), I take careful precautions to make my army better than yours, but it is harder in this game as both armies are given the same resources. But I am improving, and I still like the game alot :D
tora_tora_tora
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my defeat

Post by tora_tora_tora »

I just fight against 5000 denarri, 2000xp roman against roman and lost 2-0.
The first map is gap in the hills, the first tutorial map. The second map is river bend in the woods, huge map.
In both battle triarii make his day :shock: , but not mine! It's my opponents'!! :twisted:

I never know triarii is such strong! :shock:
They fought against my light infantry deep in the woods and won, then fought against my 3 legionaries(lv2, lv2, lv3) and heavy cavalry and scouts and won! And after that slaghtering my velites and archers!!

I'm wondering how to counter against them. I need some strong legionaries with weapon and armor upgrade, maybe.
Or some good velites with front line legionaries with good armor and block skill to fix them long enough might work.
Or some good auxilias with good weapons in rough terrains, though this depends on map.
grimsta
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Post by grimsta »

never use Legionaires. 200 denarii more than a Principes and only slightly better. Principes are the shizzles nizzle imho.
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sum1won
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Post by sum1won »

Actually, romans seem to be the most unbalanced of the two sides- they have no real effective counter to elite heavy infantry- I played a guy with 4 praetorians, all a very high level, and barely beat him with my balanced roman army. They were unstoppable in the scrub.
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tora_tora_tora
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countering roman heavy infantry with roman army

Post by tora_tora_tora »

so it seems, in order to counter high level roman heavy infantry, the best way is with high level heavy infantry.
kind of phalanx against phalanx in open terrain frontal battles, it sounds. Amazing to watch.
Though, fewer units, fewer tactics. But from the other side point of the veiw, beat massive army with few elite units seems fun.

Anyway,
light infantry with javelinthrowers(velites, javelinmen) in rough terrain, or somekind of combined arms and manevuer, I want to seek.
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