Editor:Spawned unit custom name bug

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Erik2
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Editor:Spawned unit custom name bug

Post by Erik2 »

The custom unit name is duplicated to triggers spawning the same unit type (only) further down the trigger list.
If you then rename one of the affected units, the original spawned unit is changed also.

1) Spawned unit is named Tavoy.
2) All other triggered units are also named Tavoy.
3) Rename unit to Moulmein.
4) Go back to Tavoy unit, this is also renamed Moulmein.

Repeat & rinse, I am unable to give the units their proper name.
For some reason the top trigger (Mergui) is not affected.
It does not affect spawned units using other unit types, but are part of the same triggers.
Attachments
Spawn-1.jpg
Spawn-1.jpg (69.96 KiB) Viewed 800 times
Spawn-2.jpg
Spawn-2.jpg (71.02 KiB) Viewed 800 times
Spawn-3.jpg
Spawn-3.jpg (71.22 KiB) Viewed 800 times
Spawn-4.jpg
Spawn-4.jpg (69.01 KiB) Viewed 800 times
adherbal
The Artistocrats
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Location: Belgium

Re: Editor:Spawned unit custom name bug

Post by adherbal »

I tried to repeat this, created 3 triggers in the same folder, gave each a spawn unit effect with custom name. It worked fine here. Can you send me the scz?
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Erik2
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Re: Editor:Spawned unit custom name bug

Post by Erik2 »

I got it working in a different scenario too....

This Burma scenario is currently work-in-progress.
Attachments
1v1 Burma 1942-45.zip
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