Decks can now be upgraded with new Aircraft Units with specific abilities such as Airstrike, Air Recon and Anti-Air adding a completely new layer of strategy to the game. Strike at the heart of your opponent's forces from the air, softening up their armies or send out aircraft to scout and investigate unexplored areas of the map, quickly revealing the enemy's plans.
Structures themselves can host new specific facilities for keeping enemy air units at bay. Skywatchers can count on Anti-Air ability for fortify their defences and shoot down hostiles. On the other side Automata has the Pulse Shielding technology that sum the Defence of Automata Units within the structure it resides, both during Airstrikes and normal combat.
The game is currently in Early Access on Steam and the Air update is the third of four planned major updates following the game's initial launch, so stay tuned for more news, and don’t forget to visit the official site here and the product page here.


Changelog:
Air Recon - send out your aircraft to scout ahead of your position and investigate unexplored areas of the map, quickly revealing your opponent's plans.
Airstrike - Strike at the heart of your opponent's forces from the air, softening up their armies and minimising the risk to your own Units.
Anti-Air - With the war now raging in the skies, you'll need this ability to fortify your defences and keep enemy aircraft at bay.
Four new Aircraft Units and two new Facilities;
Skywatchers
Huracan Aircrawler – Multi-purpose aircraft, equally useful for long range reconnaissance and Airstrikes.
Oryon Airship – Though its range is short, this bomber hits hard against enemy combatants.
Gunnery Platform – allows Skywatcher Infantry Units within the structure containing it the ability to perform Anti-Air against any aircraft foolish enough to get close to it.
Automata
Azor – Long range but light aircraft, perfect for spying on the activities of your opponent.
Neptuno – This attack craft is durable, impactful, and extremely deadly.
Pulse Shielding – adds to the Defence of Automata Units within the structure it resides, both during Airstrikes and normal combat.