Waypoint question

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

Moderators: Order of Battle Moderators, The Artistocrats

Post Reply
Philippeatbay
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 279
Joined: Mon Apr 21, 2014 11:19 pm

Waypoint question

Post by Philippeatbay »

Never being ashamed of embarassing myself in public I've given up on figuring this one out on my own. I could have sworn it was in the game, but I may be having a senior moment and confusing OoB Pacific/Rising Sun/Marines with another game.

How do you specify exactly what path a unit is going to follow to keep it from blundering into things you don't want it to?

It seems like every time I want a unit to move to the outer edge of its movement range, it wants to go there by the worst possible route. This is especially annoying when trying to conduct a search with airplanes.
bru888
Order of Battle Moderator
Order of Battle Moderator
Posts: 6214
Joined: Sun Jan 10, 2016 5:39 pm
Location: United States

Re: Waypoint question

Post by bru888 »

Philippe_at_bay wrote:Never being ashamed of embarassing myself in public I've given up on figuring this one out on my own. I could have sworn it was in the game, but I may be having a senior moment and confusing OoB Pacific/Rising Sun/Marines with another game.

How do you specify exactly what path a unit is going to follow to keep it from blundering into things you don't want it to?

It seems like every time I want a unit to move to the outer edge of its movement range, it wants to go there by the worst possible route. This is especially annoying when trying to conduct a search with airplanes.
I'm reasonably sure that you need to use multiple long-distance commands, setting one after another, as the closest facsimile. They discussed it last year in this thread:
http://www.slitherine.com/forum/viewtop ... nt#p550649
- Bru
Philippeatbay
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 279
Joined: Mon Apr 21, 2014 11:19 pm

Re: Waypoint question

Post by Philippeatbay »

And as mentioned in that thread, even being able to set just one waypoint would make a huge difference.
Ichthyic
Senior Corporal - Destroyer
Senior Corporal - Destroyer
Posts: 105
Joined: Mon May 02, 2016 10:55 pm

Re: Waypoint question

Post by Ichthyic »

there appears no real interest from slitherin in adding this feature, but they DID add a feature where your units will choose a better path if you scout ahead and expose a unit it would have run into otherwise. hence, the value of fast ground recon units.
Post Reply

Return to “Order of Battle Series”