I have been playing FOG for over two months and I love the game. I play with about five guys here in Colorado, we are all converted DBM guys we did not like the rules.
Anyway last night I played a game were I charged a unit of LF, they're variable move roll was a one. I rolled a six, I could have caught them except His LF landed in his MF he said they go through the other side. After reading the rules I accepted that. The problem I have is he said My charging units could not move their variable move they had to go their noraml move because with the extra move I couldn't catch the LF. I couldn't find that in the rules is this true. If so I could have reahced another unit and charged them but only with my extra move. So he had a win win with a bad die role and that did not sit well with me I should have gotten some advantage I feel.
If someone could clear this up for me that would be great.
I accidently posted in the general sorry I am new to this.
TD
evading troops and fresh targets
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lawrenceg
- Colonel - Ju 88A

- Posts: 1536
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The relevant rules are on p52, 68 and in the FAQ on the FOG website.
It works like this
You declare a charge on anything in range.
Do any evades.
If the evades reveal new targets within normal charge distance, these may/must evade if appropriate.
If these evades reveal new targets within normal charge distance, these may/must evade if appropriate and so on.
Eventually there is nothing left to evade.
Now, EITHER
There is a target IN RANGE that DID NOT evade: you do not roll a VMD, you just charge into contact.
OR
ALL targets in range evaded (this is the situation you were in) : you MUST roll a VMD for your charge. (even if some evaders are still in range and even if they are all out of range and it is impossible to catch them)
If your VMD gives you extra range, there may now be new targets in range. These may have an option to evade.
Then you charge upto your move plus VMD into contact with anything you can reach (but see p60 if charging with skirmishers). (This isn't particularly obvious from the rules, but there is no other way it can work)
In both of the above cases, if you would step forward into additional new targets that were out of range, these can evade if appropriate.
It works like this
You declare a charge on anything in range.
Do any evades.
If the evades reveal new targets within normal charge distance, these may/must evade if appropriate.
If these evades reveal new targets within normal charge distance, these may/must evade if appropriate and so on.
Eventually there is nothing left to evade.
Now, EITHER
There is a target IN RANGE that DID NOT evade: you do not roll a VMD, you just charge into contact.
OR
ALL targets in range evaded (this is the situation you were in) : you MUST roll a VMD for your charge. (even if some evaders are still in range and even if they are all out of range and it is impossible to catch them)
If your VMD gives you extra range, there may now be new targets in range. These may have an option to evade.
Then you charge upto your move plus VMD into contact with anything you can reach (but see p60 if charging with skirmishers). (This isn't particularly obvious from the rules, but there is no other way it can work)
In both of the above cases, if you would step forward into additional new targets that were out of range, these can evade if appropriate.
Lawrence Greaves
My answer is now deleted - go delete the question and no one will ever know!philqw78 wrote:You could delete it from there as you posted it. But someone replied and then it would make them look silly, maybe???
Be it noted that provoking enemy to charge your skirmishers with the intention of evading the skirmishers and having the enemy charge into your heavy troops is a valid and sometimes workable tactic.
It sounds like the rule you need to look at is the moving through friendly troops rule on P47-49
As long as every base in the evading LF BG at least partially reaches the MF to their rear then the LF will be placed on the far side of the MF. If only some bases reach the MF then only the ones that do so are placed beyond.
If your chargers are LF or LH they will stop their charge 1MU short of the MF.
As long as every base in the evading LF BG at least partially reaches the MF to their rear then the LF will be placed on the far side of the MF. If only some bases reach the MF then only the ones that do so are placed beyond.
If your chargers are LF or LH they will stop their charge 1MU short of the MF.
I wanted to charge his mediums as I had heavy with offensive spear. He said, since I could not reach my original target or targets I do not move a VMD. So I stopped short of everything and he had a win win with a bad die roll. I could not find anything in the rules about not rolling a VMD. So I felt I should have been able to charge something. If someone could tell abou the lose your VMD rule also that would be great. So far I think we did it partly wrong, I beleive I should have been able to charge his medium foot.
Charges only roll a VMD if all targets in the initial charge reach of the charging BG evade. It sounds to me like your heavy troops should have hit the MF even if they were outside your normal charge reach.basset wrote:I wanted to charge his mediums as I had heavy with offensive spear. He said, since I could not reach my original target or targets I do not move a VMD. So I stopped short of everything and he had a win win with a bad die roll. I could not find anything in the rules about not rolling a VMD. So I felt I should have been able to charge something. If someone could tell abou the lose your VMD rule also that would be great. So far I think we did it partly wrong, I beleive I should have been able to charge his medium foot.
Essentially the only target of your charge is the LF. You charge, they evade. They roll a VMD and run through the MF behind them. You roll a big VMD and crash into the MF.



