Chongqing - Chiang Kai Shek

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AgentTBC
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Chongqing - Chiang Kai Shek

Post by AgentTBC »

I'm playing Morning Sun through on the second-highest difficulty (the one below Kamikaze). I'm currently on what I would guess is the last scenario where I have to capture the wartime capital, Chongqing. The secondary objective is to capture Chiang Kai Shek. Except I just got a message on turn 9(!) out of 50 that he has managed to flee the battlefield. How precisely can one complete the secondary objective if he flees so early? I assume he starts near Chongqing itself... I doubt I could get anybody that far by turn 8 even if there wasn't a single enemy on the map. Maybe a recon unit. Am I missing something?
adherbal
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Re: Chongqing - Chiang Kai Shek

Post by adherbal »

Are you sure it is the message saying he fled off the map? The unit starts near the first line of defenses but retreats the second line when it gets spotted (IIRC). It repeats that when the player moves closer to the second line. The final - off map - retreat only triggers when it has lost 60% of its strength or something.

So the first message you get shouldn't mean you have failed the objective.
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mhladnik
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Re: Chongqing - Chiang Kai Shek

Post by mhladnik »

I have just encountered the same bug. I got the message he escaped and the secondary objective is marked a failure.
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Re: Chongqing - Chiang Kai Shek

Post by ccunha »

I have encountered the same problem. Running it via steam on OS X.
adherbal
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Re: Chongqing - Chiang Kai Shek

Post by adherbal »

What difficulty was this played on? This may be related to lower strength for AI units for difficulty levels 1 and 2.
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mhladnik
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Re: Chongqing - Chiang Kai Shek

Post by mhladnik »

Middle difficulty, 3.
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Re: Chongqing - Chiang Kai Shek

Post by motrek »

I just played through Morning Sun this past weekend. I won a major victory in the scenario concerning the Chinese winter offensive (level 2), and got a pop-up
saying the Imperial Command authorized one more battle, presumably Chongqing. I then got another pop-up indicating that the campaign was over.
So no Chongqing scenario, and the individual scenarios have not been unlocked. What gives?
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Re: Chongqing - Chiang Kai Shek

Post by Mojko »

Same thing happened to me as well.

Difficulty: Middle
Version: 2.2.5

On turn 9 the coward just escapes and I didn't even see him. Please find attached save game file.

This post should be moved under tech support as I believe it belongs there.
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bug.zip
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bebro
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Re: Chongqing - Chiang Kai Shek

Post by bebro »

Thanks, we are fixing it.
ccunha
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Re: Chongqing - Chiang Kai Shek

Post by ccunha »

Can anyone verify if this was fixed with the US Marines expansion?
DirkW
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Re: Chongqing - Chiang Kai Shek

Post by DirkW »

No, it was not!!!
adherbal
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Re: Chongqing - Chiang Kai Shek

Post by adherbal »

It should be - did you restart the scenario since the new update? It will not affect existing savegames.
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DirkW
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Re: Chongqing - Chiang Kai Shek

Post by DirkW »

Ok, may experience was from a savegame. Will try to restart the Scenario.
DirkW
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Re: Chongqing - Chiang Kai Shek

Post by DirkW »

Still not working. Started it from the default campaign save and Chiang was gone at turn 9 after getting 1 hit to his Sdkfz 222 (which the unit repaired).
bebro
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Re: Chongqing - Chiang Kai Shek

Post by bebro »

Hm, I just had a test playthrough of this scenario and it went fine for me - he was still there after 20 turns, but had retreated from his starting point to a more rearward position.

(SPOILER!!! - nofog) pic: http://i.imgur.com/ESKaLSE.jpg

But that is intended, he is *supposed* to retreat in several stages into the "hinterland"- is that what happened to you or do you mean he exited the map completely that early? He should leave the map if he's taking significant damage a without the player managing to destroy him completely though.
ccunha
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Re: Chongqing - Chiang Kai Shek

Post by ccunha »

Once I restarted the scenario it worked perfectly. Would retreat appropriately, but could be prevented form leaving the map with some planning.
DirkW
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Re: Chongqing - Chiang Kai Shek

Post by DirkW »

Chiang retreated from the battlefield. Secondary objective marked as failed and Screen anouncing "flight of the Dragon" or something. Maybe it is not working perfectly because I have a Windows 10 rig?
Mojko
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Re: Chongqing - Chiang Kai Shek

Post by Mojko »

It seems this bug is still not fixed. I have version 2.3.8 (but not the latest DLC) and the special unit leaves the battlefield at the start of turn 9. I did some testing and this bug occurs even if you don't do anything with your units and just pass all 8 turns. I have attached two savegame files - one is before the start of the battle and one is already deployed (just a single AA gun). How to reproduce:

- load "Deployed" savegame file
- pass all turns while doing nothing with your units
- at the start of turn 9 you will get a message that secondary objective failed
Attachments
bug.zip
Savegame files
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bebro
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Re: Chongqing - Chiang Kai Shek

Post by bebro »

Thanks for the save, when playing from "deployed" I had him leaving early indeed.


But I can't reproduce this prob when playing a full v238 scenario from a campaign save that is before the Chongqing scn starts (so *before* the briefing appears).

When you are already in the briefing or deployment stage it means the scenario got loaded. So if a game got saved before v238 (originally) you're not getting the changes from this patch, even if you reload (and save) it under 238.

If you have a pre-238 save from the end of a previous scenario, or the campaign savegame *before* you go to Chongqing (*before* the briefing) then you should be able to play on normally and enjoy the fixes from 238 once you launch Chongqing. But not if your savegame is from an older version, and at a point where the senario of Chongqing already got loaded.
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Re: Chongqing - Chiang Kai Shek

Post by bebro »

My result (leader left) above was when testing the "deployment" savegame you provided.

I did now test the second one "briefing" -which is actually a campaign save from before the briefing, so it does meet the requirements. I played until turn 10, and the leader did *not* leave. I switched off the fog of war by cheatcode, he was still in his original position, so the problem seems gone.
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