Fully I finished the game and this is my opinion and desires

Polaris Sector is a sci-fi 4X game that offers exciting exploration, detailed resource management, unique research mechanics and intense tactical combat.
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AlexBTex
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 20
Joined: Wed Mar 23, 2016 10:27 pm

Fully I finished the game and this is my opinion and desires

Post by AlexBTex »

You have done a wonderful great game!
Much better than the last Orion.
I completely passed the game. I played in all the world's existing space strategy. I think you will be interested in my advice.

1. In the painted areas really need automatic colonization of empty planets.
2. Heavy vehicles are too slow, even at the end of the game. This is not serious.
3. If you change the specialization of the planet should be able to auto-destruction of the old buildings.
4. Upgrade ships is unadequately long.
5. How are automatically colonizers, also need to be able to automatically create a fleet, without selecting a producting center.
6. I often lost the tactical battle, due to the fact that my ships to scatter when entering the fight, and I did not have time to gather them together. Requires the ability to gather ships at the battle the entrance (just out of hyperspace).

I really liked your game! This is one of the best strategies in the world!
IainMcNeil
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Re: Fully I finished the game and this is my opinion and des

Post by IainMcNeil »

Thanks for the feedback and glad you are enjoying it!
AlexBTex
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 20
Joined: Wed Mar 23, 2016 10:27 pm

Re: Fully I finished the game and this is my opinion and des

Post by AlexBTex »

IainMcNeil wrote:Thanks for the feedback and glad you are enjoying it!
Thank you.
I saw a few bugs:
1. After each bombing me swear other races. Sometimes constantly move by move, the same raсe. - It's a bug.
2. Automatically builted colonizers if not colonized planet - and remain hanging, ie they are not used later for automatic colonization. - It's a bug.

Please inform the developers.
If they can not be done automatically colonization of empty planets in the occupied (painted) area, then let them do the mass select of the planets in the planet's window.
Or let them do checkboxes, or selection via Ctrl and Shift in planet's window so that user can make a mass colonization. But in this case need an additional filter to the list of planets - I want to see only those planets that are captured stars (in the painted area).
After the discovery of technology, on player's territory are tens / hundreds of empty planets to colonize. And every stick - a wild nightmare.
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