BUGS and Cards

Take one of the most modern, fun and engaging board games created in recent years. Match it with cutting-edge technology. Add a ridiculously well-crafted art style and a ton of extra content. This is the recipe to one of the most thrilling, charming and captivating strategy games you will ever find!
visualrob
Heroes of Normandie
Heroes of Normandie
Posts: 301
Joined: Fri Oct 17, 2014 9:06 am

Re: BUGS and Cards

Post by visualrob »

Thanks to you for pointing out the issue!

As a token of gratitude, I implemented one of your three favorite cards. In 1.35, you will find HIGH COMMAND ;)

It really is one of those cards that can change a match.
CptAlatriste
Staff Sergeant - Kavallerie
Staff Sergeant - Kavallerie
Posts: 308
Joined: Fri Jul 10, 2015 1:41 pm

Re: BUGS and Cards

Post by CptAlatriste »

Great!!! :D
Donegal
Corporal - 5 cm Pak 38
Corporal - 5 cm Pak 38
Posts: 38
Joined: Mon Oct 12, 2009 7:25 am

Re: BUGS and Cards

Post by Donegal »

The old bug "red opponent activated tokens dissapear when you exit the game and reenter in PBEM games" remain.
Is it planned to be fixed in this version? It's really annoying and I suppose not very difficult to fix it
visualrob
Heroes of Normandie
Heroes of Normandie
Posts: 301
Joined: Fri Oct 17, 2014 9:06 am

Re: BUGS and Cards

Post by visualrob »

Hi, Donegal!

Yes! That bug has finally been fixed in version 1.35 (we plan to release it this week, together with High Command, the anti-cheat system, and the fixes for many bugs you all helped us to find in 1.34).
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