A couple of rules questions

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MkV
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A couple of rules questions

Post by MkV »

1. Can a general attached to a unit that is only rolling dice as a corner-to-corner (or side edge to side edge) overlap place himself in the front line and allow the re-roll advantage?

2. Does a BG in Frontal contact with one BG with another BG adding dice as a corner to corner overlap have to allocate any dice to the BG in overlap?

To try and illustrate the questions, Can B place a general in the front rank and get the advantage of such, and does C have to allocate dice to B or can all of his dice attack A?

Image

Next situation:

Say a BG of 4 cavalry (A) with Bow are in a 2x2 formation and they have 2 BG's in front of them as a shooting target.

Image

How are the dice allocated? (and are there 2 or 3 shooting dice)

Thanks for the help

Mark
Last edited by MkV on Wed Jul 09, 2008 1:24 am, edited 2 times in total.
zatapec
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Post by zatapec »

1)yes as the BG is in melee as overlapping the enemy Bg
2)as the melee is per base so 2 bases of C battle against 2 bases of A,and 2 bases of C battle vs 2 of B the general can join the melee and get the advantage.
3)1 dice on B one on C as the target is the most in front and the shooting is per bases too.
Andy
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Post by Primarch »

zatapec wrote:1)yes as the BG is in melee as overlapping the enemy Bg
2)as the melee is per base so 2 bases of C battle against 2 bases of A,and 2 bases of C battle vs 2 of B the general can join the melee and get the advantage.
3)1 dice on B one on C as the target is the most in front and the shooting is per bases too.
Andy

On number 3, the Cav get 3 dice shooting. We know the front 2 bases split their fire. The question is, the 3rd dice that comes from 1 per 2 bases.


Clay
jre
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Post by jre »

1. Yes.
2. No. You fight against the enemy in frontal contact. Only if there is no frontal contact you check overlaps. So all the dice of C MUST be used against A.
3. One and a half dice against each group. Fractions are kept, so if you get another one and a half shooting dice from some other group, it would add up to 3.

José
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Post by rbodleyscott »

jre wrote:1. Yes.
2. No. You fight against the enemy in frontal contact. Only if there is no frontal contact you check overlaps. So all the dice of C MUST be used against A.
3. One and a half dice against each group. Fractions are kept, so if you get another one and a half shooting dice from some other group, it would add up to 3.

José
Once again, José gives the correct answer.

Shooting dice are assessed per target BG, not per shooting BG. Thus, in the case of 3, with no other shooting BGs assisting, the half dice are lost, so the shooters get 1 dice on each BG. This is intentional - we intend split fire to be less effective.
Last edited by rbodleyscott on Wed Jul 09, 2008 8:15 am, edited 2 times in total.
DVeight
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Post by DVeight »

rbodleyscott wrote:
jre wrote:1. Yes.
2. No. You fight against the enemy in frontal contact. Only if there is no frontal contact you check overlaps. So all the dice of C MUST be used against A.
3. One and a half dice against each group. Fractions are kept, so if you get another one and a half shooting dice from some other group, it would add up to 3.

José
Once again, José gives the correct answer.

In the case of 3, with no other shooting BGs assisting, the shooters get 1 dice on each BG. This is intentional - we intend split fire to be less effective.
That is why you never allign your skirmishers or bow cavalry to be in a splitting situation. Without the rule book here I also believe that distance from target also makes a difference in terms of who you can shoot at. Dont think it applies to cavalry though.
MkV
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Post by MkV »

Thanks for the quick replies.

Mark
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Post by Primarch »

DVeight wrote:
rbodleyscott wrote:
jre wrote:1. Yes.
2. No. You fight against the enemy in frontal contact. Only if there is no frontal contact you check overlaps. So all the dice of C MUST be used against A.
3. One and a half dice against each group. Fractions are kept, so if you get another one and a half shooting dice from some other group, it would add up to 3.

José
Once again, José gives the correct answer.

In the case of 3, with no other shooting BGs assisting, the shooters get 1 dice on each BG. This is intentional - we intend split fire to be less effective.
That is why you never allign your skirmishers or bow cavalry to be in a splitting situation. Without the rule book here I also believe that distance from target also makes a difference in terms of who you can shoot at. Dont think it applies to cavalry though.

Right, but in the case that your opponent decides to move up on his turn to cause a split in your shooting, there isn't much you can do about it. Unless you know of a tactic that allows me to move my Bw Cav in his turn? ;)



Clay
DVeight
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Post by DVeight »

Primarch wrote:
DVeight wrote:
rbodleyscott wrote: Once again, José gives the correct answer.

In the case of 3, with no other shooting BGs assisting, the shooters get 1 dice on each BG. This is intentional - we intend split fire to be less effective.
That is why you never allign your skirmishers or bow cavalry to be in a splitting situation. Without the rule book here I also believe that distance from target also makes a difference in terms of who you can shoot at. Dont think it applies to cavalry though.

Right, but in the case that your opponent decides to move up on his turn to cause a split in your shooting, there isn't much you can do about it. Unless you know of a tactic that allows me to move my Bw Cav in his turn? ;)



Clay
Yes, nothing can be done when your opponent has the initiative and changes the parameters on you. The tactic that I use is to approach my bow at a 45 degree angle to the opposition BG, also have, if possible a BG of LH skirmishers to give opponent pause for thought. This way, even with two BGs, his swing towards your bow should still not be enough to force a split. You would still be able to shoot all bases at the first BG that you angled against.
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