Sovereignty Error Report - Version: EA1.9 Build: 48

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lotharr51
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 28
Joined: Mon Jan 09, 2012 4:00 pm
Location: Baltimore, MD

Sovereignty Error Report - Version: EA1.9 Build: 48

Post by lotharr51 »

Sovereignty Error Report - Version: EA1.9 Build: 48
Reporter ID: 76561197968378318
Loaded Mods: None

=========================================================

Sovereignty Crash in thread: CombatTurn

Error: Object reference not set to an instance of an object.

Stack traces:
-------------

Active thread (CombatTurn):

Method: Void Controller_OnActiveUnitChanged()
File: c:\Program Files (x86)\Steam\SteamApps\common\Sovereignty Crown of Kings\Data\UI\BattleForm.cs
Line Number: 615

Method: Void Invoke()
File:
Line Number: 0

Method: Void UpdateActiveUnit()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\BattleController.cs
Line Number: 1063

Method: Void DoEndTurn()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Game\Battle\BattleController.cs
Line Number: 1072

Method: Void TakeTurn()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\AINew\AITacticalController.cs
Line Number: 407

Method: Void TakeCombatTurnInternal()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\AINew\AIPlayerNew.cs
Line Number: 162

Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79

============================END THREAD TRACE============================
Main:

Method: SlimDX.Result Present()
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\direct3d9\device.cpp
Line Number: 243

Method: Void RenderFrame()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 320

Method: Void OnIdle(System.Object, System.EventArgs)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\windows\messagepump.h
Line Number: 47

Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32)
File:
Line Number: 0

Method: Boolean System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr, Int32, Int32)
File:
Line Number: 0

Method: Void RunMessageLoopInner(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0

Method: Void RunMessageLoop(Int32, System.Windows.Forms.ApplicationContext)
File:
Line Number: 0

Method: Void Run(System.Windows.Forms.Form)
File:
Line Number: 0

Method: Void Run(System.Windows.Forms.Form, SlimDX.Windows.MainLoop)
File: c:\users\promit\documents\projects\slimdx\main\trunk\source\windows\messagepump.cpp
Line Number: 56

Method: Void StartThread()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\RenderEngine.cs
Line Number: 267

Method: Void MainFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Program.cs
Line Number: 231

Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79

Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0

Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0

Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0

Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0

Method: Void ThreadStart()
File:
Line Number: 0

============================END THREAD TRACE============================
AI:

Method: Void MainThreadLoop()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\AI\AIThreadController.cs
Line Number: 69

Method: Void ThreadFunc()
File: c:\Users\Jekky\Documents\Visual Studio 2010\Projects\Sovereignty\Sovereignty\Engine\ThreadManager.cs
Line Number: 79

Method: Void ThreadStart_Context(System.Object)
File:
Line Number: 0

Method: Void RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0

Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
File:
Line Number: 0

Method: Void Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
File:
Line Number: 0

Method: Void ThreadStart()
File:
Line Number: 0

============================END THREAD TRACE========================
lotharr51
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 28
Joined: Mon Jan 09, 2012 4:00 pm
Location: Baltimore, MD

Re: Sovereignty Error Report - Version: EA1.9 Build: 48

Post by lotharr51 »

Now may autosaves are showing ERROR as a campaign objective. If you want that file, tell the directory and I'll upload it here.
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