Game values are not respected

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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KeinGeneral
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Re: Game values are not respected

Post by KeinGeneral »

because no one understands what I'm saying?
The game has nevertheless already a chess mode, only to the detriment of the player.
100 x played the same spot, 100 x the same result !!
But should statement after your yes sometimes noisy combat resolution different, right?
So what now ... chess mode or innovative game?
I say clearly the game when it suits him chess mode !!
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BiteNibbleChomp
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Re: Game values are not respected

Post by BiteNibbleChomp »

Chess mode isn't when you repeat the same battle (by reloading) hundreds of times to get the same result.

Chess mode is a rule where the prognosis states the exact outcome of the battle, 100% guaranteed. And this isn't in the game.

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Myrddraal
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Re: Game values are not respected

Post by Myrddraal »

KeinGeneral, I guarantee that the same random variables affect all players, including the AI. There are no loaded dice in this game.
KeinGeneral
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Re: Game values are not respected

Post by KeinGeneral »

BiteNibbleChomp wrote:Chess mode isn't when you repeat the same battle (by reloading) hundreds of times to get the same result.

Chess mode is a rule where the prognosis states the exact outcome of the battle, 100% guaranteed. And this isn't in the game.

- BNC

Sorry BNC, also 100 repeats again and again with the same result is chess mode, because according to the presenters statements are yes someday would have to change the result ... and such a change occurs even if I change to other sectors of the front a bit. but the result there always remains the same. I am very persistent, I have a total of 600 x played through the scenario with different ways ... and always with the same result.
a besteres example, I have always with flak guns in Scenario Guadalcanal. times I gain hit number 3, 4 times and at a hit probability of 3+. since there are no problems. Why you here?

because these operations I come Myrddraal also with the statement that there is as required either a chess mode or not
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Myrddraal
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Re: Game values are not respected

Post by Myrddraal »

I must admit I'm confused by what you're saying. Are you saying that you always score less than the prognosis in every attack?
BiteNibbleChomp
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Re: Game values are not respected

Post by BiteNibbleChomp »

Myrddraal wrote:I must admit I'm confused by what you're saying. Are you saying that you always score less than the prognosis in every attack?
KeinGeneral is saying that he is attacking with some unit and repeatedly getting the same result, after hundreds of reloads to get different results.

In true chess mode, if the odds are 4-0, it will always be 4-0. If it says 7-2, then it will definitely be 7-2. But OOB is not playing with chess mode.

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
Toby42
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Re: Game values are not respected

Post by Toby42 »

I'm not sure how you could play the same scenario 600 times?
Tony
BiteNibbleChomp
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Re: Game values are not respected

Post by BiteNibbleChomp »

Tombstone wrote:I'm not sure how you could play the same scenario 600 times?
Same battle.

- BNC
Ryan O'Shea - Developer - Strategic Command American Civil War
KeinGeneral
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Re: Game values are not respected

Post by KeinGeneral »

@ Myrddraal

Yes, I'm saying. Finally it has a grasped !!

@ BiteNibbelChomp

Sorry, Myrddraal has understood it ... no matter what attack I run beforehand or they do not lead, the result is always the same. It would at least be a tiny change, if not a chess mode would be present. but this is not so. Understand finally that your also so nice game error and the players cheating !!

@ Tombstone

And start again from scratch ... Save repeatedly
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Myrddraal
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Re: Game values are not respected

Post by Myrddraal »

Are you specifically talking about the examples in your first screenshots?

If so, it's worth noting that in both cases your attack triggered a retreat. When a unit retreats, the damage done to that enemy is reduced (but they surrender the hex).
InDisguise
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Re: Game values are not respected

Post by InDisguise »

Maybe there's an anti safe scumming feature in place? Like, reloading and re-attempting the same dice roll again would not yield a different result.
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