Multiplayer Custom Maps Completed without Issue...

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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Baph
Lance Corporal - SdKfz 222
Lance Corporal - SdKfz 222
Posts: 21
Joined: Sat Aug 20, 2011 4:32 am

Multiplayer Custom Maps Completed without Issue...

Post by Baph »

Hi folks...

Thoroughly enjoying this game... however, I'm hitting a few brick walls in getting through multiplayer battles without bugs/or having to abandon the game entirely...
Which is such a shame as this game I believe is fantastic...

Given the maps I am playing are custom ones... the jury seems to be out on how robust they are at the moment...

Can anyone please advise if you've successfully played through any of the custom maps without issue?.. if so, which ones are they??

Cheers.
SSLConf_Yolo911
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 266
Joined: Wed Apr 24, 2013 8:29 pm
Location: Woodland , CA

Re: Multiplayer Custom Maps Completed without Issue...

Post by SSLConf_Yolo911 »

I completed Papau-New Guinea .

Many many starts on Burma and Imphal- Kohima with Erik while he fine-tuned them. You can ask him if they are stable now but they seem like it to me although we never finished one of them.

I did complete over 120 turns on the original Burma before Erik fixed the supply problem with Rangoon. So it probably is okay now.
Erik2
Order of Battle Moderator
Order of Battle Moderator
Posts: 9633
Joined: Thu Jul 14, 2011 12:59 pm
Location: Norway

Re: Multiplayer Custom Maps Completed without Issue...

Post by Erik2 »

There was a problem with my Burma scenarios if the Allied player purchased British units that by mistake was included in the last patch.
This would screw up the MP turns.

Other than that I am not aware of any bugs in my custom multiplayer scenarios.
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