YESSSS, finally, I could beat McGuba's Normandy save on Rommel level!
(prestige income calculated/halfed always manually with the prestige cheat)
I have to say, this was the
far hardest game mode, ever played with the Bf! About ten times did I restarted, until I got the DRAW. Luckily though, that in this mode, I had to restart just from turn 73 and not from turn 1...as with normal game modes, or from Kursk on.
This game mode is so hard, that it can happen, that if you just loose one critical unit on a given region, the whole frontline will crumble... Anyway: in this mode, absolute not faults are allowed! Prestige is extreme short. So all unit-capturings, town, airport recapturing are important!
I tried to play it mostly historically, for example, I did not use Finnishe airforce elsewhere as over Finnish territories, I did not let touch Hungarian units Romanian land before the Romanian side-change, I used Italian units just in Italy and on the Balkan. I also made some roleplaying to use the destroyers to evacuate the civilian population from Riga, Tallin, Königsberg and Danzig to Coppenhagen and Kiel. Still, I had to do some trick, to secure Bucharest and the Ploiesti oil fields fast, other way the defense of the Reich, would have been doomed. I think, anyway the proper attack and defense of the Romanian region is one of the key to make a draw. (As roleplaying, I see this so, that from intelligence sources, I got the information about the possible side-change of the Romanians. But I do not want to make the first aggressive move. So, my troops around Galati are there "to prepare for next big offensive in the east".

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****************ACHTUNG! SPOILERS!*************************
1., First, you have to destroy/drove away the Soviet tanks (other armor do not count, but of course it is useful, if they will be also destroyed) from zone 32! If you cannot do it, Romania changes sides in the next turn... The script is, if there are more, than 1 Soviet tanks in zone 32, Romania will change side. So, collect whatever German forces you can transport fast to this location and make an attack! The Southern Bug river is a favorable defense line to lure the Soviet armor on the river and destroy them relative easy.
BUT!
Winter will coming...and the rivers will be no more helping us...
So, you have to act timely. Best is to leave the Southern Bug river line around late October, a few turns, before winter comes.
BUT!
2., It is not enough to drive your attacking/defending forces from the east to recapture the Ploiesti and Bucharest region! You will have no time and the brutal Soviet armor will be on your tail. So, while defending the Bug line, you have to collect a a strong force next to Ploiesti and Bucharest. With that force, you can relative fast smash the Allied Romanian forces AND build a defense line in the South-East of the Carpathians and at Galati. If you can hold out in winter, than the impassable Danube river delta from spring on will hold the Soviet armor at bay for the rest of the war. There will be some Romanian units respawning around the Ploiesti, Bucharest region, but I could live with it and consider it as the Romanian rebellion. Later I could even recapture the rest of the Balkan and Bulgaria. Which is no way a must, but it was a good feeling for me.
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Italian theater: quite hard, if you do not bring extra forces (and you cannot, because they are needed elsewhere in more important regions). I just brought an extra 88mm AA battery and a few jagdpanzer units here, but I also took the PzIV. If you work very carefully and you have also a little luck, the frontline can be hold. With the extra enemy forces, coming from Southern France, the situation will be more difficult, but with smart mobile defense, it can be halted and even destroyed. But do not let yourself think, Italy can be taken back completely - you can try it, but the results will be, that your forces will be destroyed by the upcoming waves of Allied units, swarming from the South... As a maximum, I could capture Rome for 2 turns, but that's all. Anyway, it is not a victory-important theater, but still again, it is a good feeling to hold the Italian territories.
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France: The key is to hold Paris (and Orleans as long as possible without heavy losses). Paris acts like Caen acted in the real war. With careful built defenses, you can hold it relative long without heavy casualties. If you manage to hold the line also in winter, than after that, even if you suffered heavy casualties, the Allies will have no time to reach the German objectives. Do not forget, that if you do not hold France, you will not have the space for the V1, V2's...which are badly needed prestige income sources!
One tricky objective is Strasbourg, which can be reached in winter trough the river band. So, it is advised to build up a small force, consisting a few inf, AT gun and at least a 105mm arty.
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Middle Germany: you have to build up a chained, strong AA force here.
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Russia: well...not easy...because you need most of the strong forces in Romania! But with the Tiger I and a Panther, it can be made the "hold as long as possible at the rivers, than retreat to the next defense line" tactics. Warsaw will be a partisan hornet nest, when the Soviets are next to it, so it is advisable to leave it far. So, first, try to hold the Soviets for a few turns at the Minsk area (you will have casualties, but still, it is needed to buy time), then holding the Neman river line, and hopefully just in spring 1945, holding the Vistula line. Here the tricky objective is Breslau, which I could retake in the very last turn (!), so pay attention to it!
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Eastern Carpathians: with a few inf units, the passages can be held. Just do not let the Soviets to reach the land inside the Carpathians! That is no more defendable.
I will post soon a few pictures from the end with comments.
Thanks for listening and good luck!
And thanks again, McGuba!!!