Hi Volks,
For those who are interested, I've posted up two Single Player campaigns of the first four Situations found in the original Panzer Blitz boardgame.
Panzer Blitz was one of my very first wargames and even though I played solo 99% of the time I loved it. Seemed to be a logical marriage now that BA2 addresses the East Front.
You can find the two SP campaigns (and an MP...but I'll be revising that) here
http://slitherine.com/forum/viewtopic.p ... 2&p=568683
Hope you enjoy!
Single Player Campaign - Panzer Blitz meets BA2!
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Brummbar44
- 2nd Lieutenant - Panzer IVF/2

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morge4
- Brigadier-General - Elite Grenadier

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Re: Single Player Campaign - Panzer Blitz meets BA2!
Enjoying this!
In the Allies campaign, scenario 3, as soon as the Germans took two flags, I got Objective Failed, and still had 7 turns left? By design that they end before the time allotted?
In the Allies campaign, scenario 3, as soon as the Germans took two flags, I got Objective Failed, and still had 7 turns left? By design that they end before the time allotted?
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Brummbar44
- 2nd Lieutenant - Panzer IVF/2

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Re: Single Player Campaign - Panzer Blitz meets BA2!
Thanks Morge4,
Yes, for that one, the Allies must hold 3 objectives. May be a little too hard to achieve...please let me know your thoughts.
Yes, for that one, the Allies must hold 3 objectives. May be a little too hard to achieve...please let me know your thoughts.
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morge4
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Re: Single Player Campaign - Panzer Blitz meets BA2!
If I had the remaining turns, I'm sure I could have taken one back. But since it ended early as soon as the Germans took the second flag. Don't think it is too hard, maybe need to change the victory conditions to wait until all turns have completed??
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Brummbar44
- 2nd Lieutenant - Panzer IVF/2

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Re: Single Player Campaign - Panzer Blitz meets BA2!
Good point. I'll revise that one to must hold at the end (the scenario isn't too long so it should still be a challenge).
Thanks for the feedback!
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Follow up...oddly, the side can only 'Capture and Hold' objectives until the end in the scenario editor...but 'Defend' is just that, once the required objectives are taken, there is no opportunity to recapture! I might just have to change the required objectives to 3 instead of 2 to prevent an early loss.
Thanks for the feedback!
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Follow up...oddly, the side can only 'Capture and Hold' objectives until the end in the scenario editor...but 'Defend' is just that, once the required objectives are taken, there is no opportunity to recapture! I might just have to change the required objectives to 3 instead of 2 to prevent an early loss.