Beta test cost
Moderators: Slitherine Core, The Lordz
-
donkeyoti
- Corporal - Strongpoint

- Posts: 50
- Joined: Fri Jun 27, 2008 7:20 pm
- Location: Land of the South Saxons in the Kingdom of the Angles
Beta test cost
If I beta test will it cost me?
-
firepowerjohan
- Brigadier-General - 8.8 cm Pak 43/41

- Posts: 1878
- Joined: Mon May 22, 2006 7:58 pm
- Contact:
Re: Beta test cost
Of course it is freedonkeyoti wrote:If I beta test will it cost me?
Johan Persson - Firepower Entertainment
Lead Developer of CEAW, CNAW and World Empires Live (http://www.worldempireslive.com)
Lead Developer of CEAW, CNAW and World Empires Live (http://www.worldempireslive.com)
-
Sir_William
- Lance Corporal - Panzer IA

- Posts: 14
- Joined: Sat Apr 19, 2008 6:45 pm
Re: Beta test cost
quit giving them ideasdonkeyoti wrote:If I beta test will it cost me?
-
borsook79
- 1st Lieutenant - 15 cm sFH 18

- Posts: 838
- Joined: Tue May 29, 2007 5:51 pm
- Location: Poland
There are companies that let into a beta of one product if you've bought another one. Which is not strictly paying for but I've known people who bought the said product just to get into the beta, so maybe the idea is not that crazy...possum wrote:Are you seriously telling me that some companies want you to PAY them to beta test?
That's just sick. I've done years of beta-testing of various games, a list as long as my arm, and never been asked to pay.
"Patriotism is your conviction that this country is superior to all other countries because you were born in it." - G.B. Shaw
-
Redpossum
- Brigadier-General - 8.8 cm Pak 43/41

- Posts: 1814
- Joined: Thu Jun 23, 2005 12:09 am
- Location: Buenos Aires, Argentina
- Contact:
Sigh. I can see that.
I'm a recovering MMORPG addict. And I know from experience that the best way to play an MMORPG is to find a new one and get into the beta.
That way when the servers go live on Day 1 of retail launch, you hit the ground running. You know the game system, you know the game world, you know where to find things and how to advance, you've already made the obvious mistakes in character creation and learned from them.
And so you at least have a chance to achieve some prominence and importance in the game community, to be among the Movers & Shakers, in short to do what we play MMORPG's to do. Which is to achieve some fame or notoriety in a virtual world, in pleasant contrast to our wretchedly and anonymously mundane little lives in the real world.
And of course there's more, for no achievement means much without an appreciative audience. And in all honesty, the social aspects of game community are often what keeps me coming back after the game system itself gets old.
So, yes. I can see people moving heaven and earth to get into the beta of something that looked tasty. I felt that way about Tabula Rasa, but it turned out to be disappointingly mediocre visually, and strange as it may sound, the uninspired artwork just totally failed to fire my imagination.
I'm a recovering MMORPG addict. And I know from experience that the best way to play an MMORPG is to find a new one and get into the beta.
That way when the servers go live on Day 1 of retail launch, you hit the ground running. You know the game system, you know the game world, you know where to find things and how to advance, you've already made the obvious mistakes in character creation and learned from them.
And so you at least have a chance to achieve some prominence and importance in the game community, to be among the Movers & Shakers, in short to do what we play MMORPG's to do. Which is to achieve some fame or notoriety in a virtual world, in pleasant contrast to our wretchedly and anonymously mundane little lives in the real world.
And of course there's more, for no achievement means much without an appreciative audience. And in all honesty, the social aspects of game community are often what keeps me coming back after the game system itself gets old.
So, yes. I can see people moving heaven and earth to get into the beta of something that looked tasty. I felt that way about Tabula Rasa, but it turned out to be disappointingly mediocre visually, and strange as it may sound, the uninspired artwork just totally failed to fire my imagination.