It's been a while, and I would like to thank you all for your patience and support. The game you have here is miles away next to the old FoG(RB), and yet still miles away from what it can be in the future. Because the main goal I had in mind and I've followed all these long 3 years was to make from FoG(U) not only a (much) better version of FoG, but actually to build a very solid base for any future direction we'll go on from here with it.
Even if by no means a perfect game (after all these years of dedicated work!), and despite its enormous number of game systems, game mechanics and tools, the game has a solid and stable engine. As a lover of computer ancient warfare tactical games, I really believe that FoG(U) is the best of them all. And from here, it will only be even better, because I do not intend to stop
Thank you all for walking along with me,
Dan Antonescu






