Leaders

Forum for discussion of the next iteration of the BA engine. This time with a all new open development approach!

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troypaiva
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 6
Joined: Tue Oct 08, 2013 1:48 am

Leaders

Post by troypaiva »

I just wanna say, the games with the leaders, it's changed BA about 100X for the better. Can't wait to see them incorporated into more MP, and even the solo games.

Is there a page someplace that outlines what all their levels, features and capabilities are? What are the parameters of creating new leaders? I note the ability to generate new ones is based on if you lose a leader? Or is it my imagination? Is there a primer someplace? The lost BA manual?
enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1855
Joined: Sun May 15, 2011 8:47 am

Re: Leaders

Post by enric »

Leaders are added as mod in BA not come with the original game.

Go to viewtopic.php?f=313&t=53404&p=498802#p498802
where I use to put all my new games, there are several documents related to mods (and leaders).

I'm happy to see you like my leaders.

Cheers
troypaiva
Private First Class - Wehrmacht Inf
Private First Class - Wehrmacht Inf
Posts: 6
Joined: Tue Oct 08, 2013 1:48 am

Re: Leaders

Post by troypaiva »

I left a comment there, but I'll say it again, You've made the BA2 SO much more sophisticated. Bravo!!
Kayel Dee
Administrative Corporal - SdKfz 232 8Rad
Administrative Corporal - SdKfz 232 8Rad
Posts: 158
Joined: Tue Jan 27, 2015 9:44 pm

Re: Leaders

Post by Kayel Dee »

how can you possibly have a game about WWII without the presence of seperate leadership...ASL would have not been the same game without them
enric
Brigadier-General - 8.8 cm Pak 43/41
Brigadier-General - 8.8 cm Pak 43/41
Posts: 1855
Joined: Sun May 15, 2011 8:47 am

Re: Leaders

Post by enric »

Thanks roypaiva and Kayel Dee I love porting Squad Leader scenarios to BA, but also receiving feedback from people who like them. :D
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