Sleeping units

Order of Battle is a series of operational WW2 games starting with the Pacific War and then on to Europe!

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HobbesACW
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 284
Joined: Thu Jun 27, 2013 9:31 pm

Sleeping units

Post by HobbesACW »

Just a minor thought. It would be nice if sleeping units had a different colour on the mini map. Maybe purple for the Japanese and yellow for the Americans? Or just a darker hue of red and green. I often look at who hasn't moved on the mini map only to find it is a sleeping unit.

P.S. can you fix the sound bug so I don't have to turn off background sounds every time I load up the game :) (I know not a major problem - but irritating and I assume easy to fix?)
Thank you :)

Chris
HobbesACW
Staff Sergeant - StuG IIIF
Staff Sergeant - StuG IIIF
Posts: 284
Joined: Thu Jun 27, 2013 9:31 pm

Re: Sleeping units

Post by HobbesACW »

Not yellow - I think that is used for fixed units. Maybe just the same colour as units that have moved?
Decaff
Corporal - Strongpoint
Corporal - Strongpoint
Posts: 64
Joined: Tue Jun 16, 2015 7:03 pm

Re: Sleeping units

Post by Decaff »

In Pacific General on the mini map, the units that haven't moved or fired look bright and moved/fired units are dark. It would make life easier if you could tell from the mini map.

Also a function that could make the mini map bigger would be nice!
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