
Open beta patch available
Moderators: The Artistocrats, Order of Battle Moderators
Re: Open beta patch available
still on it boss, none found as yet, only the last half of the Japanese campaign to do now, so on the home stretch 

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- Lance Corporal - SdKfz 222
- Posts: 28
- Joined: Fri Jun 26, 2015 2:48 am
Re: Open beta patch available
I found another little thing, noticed it in the Raids-mission in the US campaign yesterday. Less of a bug and more of an exploitable design-oversight.
You know how in the deployment phase, when you place a carrier, you can then deploy aircraft around it, even if it's in a zone were aircraft without the carrier couldn't be initially deployed?
One can abuse that by placing the carrier, placing the aircraft, and then removing the carrier, putting it in another spot.
Not a huge deal, but probably not intended. It gave me a bit of an edge in the mission, since I could place my aircraft to reach enemies one round earlier, but didn't have to expose my carrier by placing it forward of the escort fleet.
You know how in the deployment phase, when you place a carrier, you can then deploy aircraft around it, even if it's in a zone were aircraft without the carrier couldn't be initially deployed?
One can abuse that by placing the carrier, placing the aircraft, and then removing the carrier, putting it in another spot.
Not a huge deal, but probably not intended. It gave me a bit of an edge in the mission, since I could place my aircraft to reach enemies one round earlier, but didn't have to expose my carrier by placing it forward of the escort fleet.
Re: Open beta patch available
yes that's been in the game for a while now, while not classed as cheating it does make it look like it once you remove the carrier back and again re deploy more aircraft
Re: Open beta patch available
5th Japanese mission of the campaign, a few cheats used as normal for my play style, nothing stands out as faulty atm but will keep looking for rest of the day, should be all done by tomorrow hopefully if it all goes to plan
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- Lance Corporal - SdKfz 222
- Posts: 28
- Joined: Fri Jun 26, 2015 2:48 am
Re: Open beta patch available
Just found another little one in the campaign:
The third (I think?) American mission. You have to destroy 3 enemy Fuel depots, 7 aircraft, and/or 10 ships, each as secondary objective.
I had 6 out of the 7 aircraft destroyed and came across two landed ones with my ships. Pleased by the opportunity, I blew them up of course. Only to discover that the secondary objective was not only not achieved, but also now impossible to achieve, since it read: "Destroy enemy aircraft: 8/7". Someone probably wrote "=/" instead of ">=7" in the script.
Autosave attached.
The third (I think?) American mission. You have to destroy 3 enemy Fuel depots, 7 aircraft, and/or 10 ships, each as secondary objective.
I had 6 out of the 7 aircraft destroyed and came across two landed ones with my ships. Pleased by the opportunity, I blew them up of course. Only to discover that the secondary objective was not only not achieved, but also now impossible to achieve, since it read: "Destroy enemy aircraft: 8/7". Someone probably wrote "=/" instead of ">=7" in the script.

Autosave attached.
- Attachments
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Autosave.zip
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Re: Open beta patch available
logs and save from yesterday as logs at least seem to be getting larger and full of junk
Re: Open beta patch available
Any idea when we're going to see an updated version? I haven't crashed since I started the American boot camp campaign. I'm now in the American main campaign at the beginning of Midway and, no problems as of yet.
Is there any way to link the boot camp campaign to the main campaign? Would love to use the units that I trained with.
Is there any way to link the boot camp campaign to the main campaign? Would love to use the units that I trained with.
Re: Open beta patch available
Is there any way to link the boot camp campaign to the main campaign? Would love to use the units that I trained with
not at the moment, and maybe not in the future unless some one wants to either mod it, or code it that way
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- Lance Corporal - SdKfz 222
- Posts: 28
- Joined: Fri Jun 26, 2015 2:48 am
Re: Open beta patch available
Coral Sea, US side. The secondary objective "Destroy all enemy aircraft" is not properly awarded when all aircraft are destroyed. I checked with #orbitalcommand, none left.
Autosave attached.
Autosave attached.
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Auto Save.zip
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Re: Open beta patch available
I've never been able to get that objective and I've killed every jap unit on the map.
Re: Open beta patch available
I believe some Japanese units (may) retreat off the map. I've changed the trigger condition to count only deployed units instead of counting all alive ones.
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- Lance Corporal - SdKfz 222
- Posts: 28
- Joined: Fri Jun 26, 2015 2:48 am
Re: Open beta patch available
Nice work!adherbal wrote:I believe some Japanese units (may) retreat off the map. I've changed the trigger condition to count only deployed units instead of counting all alive ones.
I thought so too, but then I re-played the mission with #orbitalcommand. i still didn't get the secondary objective, and no Japanese unit retreated off the map.
A thought I had just now though: Both times when this occured, The last plane(s) were destroyed while being landed on a carrier. I will replay it again and try to destroy the last one while it's in the air. Maybe there's the problem.
Re: Open beta patch available
Just finished Guadalcanal, destroy 5 enemy planes isn't triggering after killing 5 planes. They are on the counter 5/5. And something I noticed after midway was that the pins on the map between campaign scenarios aren't showing what they are for anymore.
Uploaded my campaign save so you can see the discrepancy with the map pins.
Uploaded my campaign save so you can see the discrepancy with the map pins.
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Auto Save (Campaign).zip
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